25 lines
638 B
C#
25 lines
638 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using GameLogic;
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/// <summary>
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/// 游戏帮助类
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/// </summary>
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public class GameHelper {
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public static void AddGameLuaSearchPath(string game)
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{
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#if UNITY_EDITOR
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string path = string.Format(Application.dataPath + "/ManagedResources/{0}/~Lua", game);
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App.LuaMgr.AddSearchPath(path);
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#endif
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}
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public static void RemoveGameLuaSearchPath(string game) {
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#if UNITY_EDITOR
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string path = string.Format(Application.dataPath + "/ManagedResources/{0}/~Lua", game);
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App.LuaMgr.RemoveSearchPath(path);
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#endif
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}
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}
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