273 lines
6.7 KiB
C#
273 lines
6.7 KiB
C#
//this source code was auto-generated by tolua#, do not modify it
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using System;
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using LuaInterface;
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public class GameCore_SimplePoolWrap
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{
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public static void Register(LuaState L)
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{
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L.BeginClass(typeof(GameCore.SimplePool), typeof(System.Object));
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L.RegFunction("GetOne", GetOne);
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L.RegFunction("CollectOne", CollectOne);
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L.RegFunction("CollectAll", CollectAll);
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L.RegFunction("HideAllUnUse", HideAllUnUse);
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L.RegFunction("Dispose", Dispose);
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L.RegFunction("New", _CreateGameCore_SimplePool);
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L.RegFunction("__tostring", ToLua.op_ToString);
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L.RegVar("OnGetOne", get_OnGetOne, set_OnGetOne);
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L.RegVar("OnCollectOne", get_OnCollectOne, set_OnCollectOne);
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L.RegVar("UseList", get_UseList, null);
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L.EndClass();
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _CreateGameCore_SimplePool(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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if (count == 1)
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{
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UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 1, typeof(UnityEngine.GameObject));
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GameCore.SimplePool obj = new GameCore.SimplePool(arg0);
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ToLua.PushObject(L, obj);
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return 1;
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}
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else
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{
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return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: GameCore.SimplePool.New");
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}
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int GetOne(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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if (count == 1)
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{
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GameCore.SimplePool obj = (GameCore.SimplePool)ToLua.CheckObject<GameCore.SimplePool>(L, 1);
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UnityEngine.GameObject o = obj.GetOne();
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ToLua.PushSealed(L, o);
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return 1;
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}
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else if (count == 2)
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{
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GameCore.SimplePool obj = (GameCore.SimplePool)ToLua.CheckObject<GameCore.SimplePool>(L, 1);
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bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
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UnityEngine.GameObject o = obj.GetOne(arg0);
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ToLua.PushSealed(L, o);
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return 1;
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}
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else
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{
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return LuaDLL.luaL_throw(L, "invalid arguments to method: GameCore.SimplePool.GetOne");
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}
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int CollectOne(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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if (count == 2)
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{
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GameCore.SimplePool obj = (GameCore.SimplePool)ToLua.CheckObject<GameCore.SimplePool>(L, 1);
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UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject));
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obj.CollectOne(arg0);
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return 0;
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}
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else if (count == 3)
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{
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GameCore.SimplePool obj = (GameCore.SimplePool)ToLua.CheckObject<GameCore.SimplePool>(L, 1);
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UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject));
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bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
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obj.CollectOne(arg0, arg1);
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return 0;
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}
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else
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{
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return LuaDLL.luaL_throw(L, "invalid arguments to method: GameCore.SimplePool.CollectOne");
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}
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int CollectAll(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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if (count == 1)
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{
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GameCore.SimplePool obj = (GameCore.SimplePool)ToLua.CheckObject<GameCore.SimplePool>(L, 1);
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obj.CollectAll();
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return 0;
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}
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else if (count == 2)
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{
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GameCore.SimplePool obj = (GameCore.SimplePool)ToLua.CheckObject<GameCore.SimplePool>(L, 1);
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bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
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obj.CollectAll(arg0);
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return 0;
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}
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else
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{
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return LuaDLL.luaL_throw(L, "invalid arguments to method: GameCore.SimplePool.CollectAll");
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}
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int HideAllUnUse(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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GameCore.SimplePool obj = (GameCore.SimplePool)ToLua.CheckObject<GameCore.SimplePool>(L, 1);
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obj.HideAllUnUse();
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int Dispose(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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GameCore.SimplePool obj = (GameCore.SimplePool)ToLua.CheckObject<GameCore.SimplePool>(L, 1);
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obj.Dispose();
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_OnGetOne(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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GameCore.SimplePool obj = (GameCore.SimplePool)o;
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System.Action<UnityEngine.GameObject> ret = obj.OnGetOne;
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ToLua.Push(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index OnGetOne on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_OnCollectOne(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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GameCore.SimplePool obj = (GameCore.SimplePool)o;
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System.Action<UnityEngine.GameObject> ret = obj.OnCollectOne;
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ToLua.Push(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index OnCollectOne on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_UseList(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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GameCore.SimplePool obj = (GameCore.SimplePool)o;
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System.Collections.Generic.List<UnityEngine.GameObject> ret = obj.UseList;
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ToLua.PushSealed(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index UseList on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_OnGetOne(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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GameCore.SimplePool obj = (GameCore.SimplePool)o;
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System.Action<UnityEngine.GameObject> arg0 = (System.Action<UnityEngine.GameObject>)ToLua.CheckDelegate<System.Action<UnityEngine.GameObject>>(L, 2);
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obj.OnGetOne = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index OnGetOne on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_OnCollectOne(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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GameCore.SimplePool obj = (GameCore.SimplePool)o;
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System.Action<UnityEngine.GameObject> arg0 = (System.Action<UnityEngine.GameObject>)ToLua.CheckDelegate<System.Action<UnityEngine.GameObject>>(L, 2);
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obj.OnCollectOne = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index OnCollectOne on a nil value");
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}
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}
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}
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