269 lines
6.0 KiB
C#
269 lines
6.0 KiB
C#
//this source code was auto-generated by tolua#, do not modify it
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using System;
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using LuaInterface;
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public class GameLogic_TapDBManagerWrap
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{
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public static void Register(LuaState L)
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{
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L.BeginClass(typeof(GameLogic.TapDBManager), typeof(GameCore.UnitySingleton<GameLogic.TapDBManager>));
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L.RegFunction("Init", Init);
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L.RegFunction("SetAppId", SetAppId);
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L.RegFunction("OnStart", OnStart);
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L.RegFunction("SetUser", SetUser);
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L.RegFunction("SetServer", SetServer);
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L.RegFunction("SetLevel", SetLevel);
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L.RegFunction("onChargeSuccess", onChargeSuccess);
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L.RegFunction("__eq", op_Equality);
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L.RegFunction("__tostring", ToLua.op_ToString);
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L.RegVar("appId", get_appId, set_appId);
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L.RegVar("channel", get_channel, set_channel);
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L.RegVar("version", get_version, set_version);
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L.EndClass();
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int Init(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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if (count == 1)
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{
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GameLogic.TapDBManager obj = (GameLogic.TapDBManager)ToLua.CheckObject<GameLogic.TapDBManager>(L, 1);
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obj.Init();
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return 0;
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}
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else if (count == 4)
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{
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GameLogic.TapDBManager obj = (GameLogic.TapDBManager)ToLua.CheckObject<GameLogic.TapDBManager>(L, 1);
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string arg0 = ToLua.CheckString(L, 2);
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string arg1 = ToLua.CheckString(L, 3);
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string arg2 = ToLua.CheckString(L, 4);
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obj.Init(arg0, arg1, arg2);
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return 0;
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}
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else
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{
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return LuaDLL.luaL_throw(L, "invalid arguments to method: GameLogic.TapDBManager.Init");
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}
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetAppId(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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GameLogic.TapDBManager obj = (GameLogic.TapDBManager)ToLua.CheckObject<GameLogic.TapDBManager>(L, 1);
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string arg0 = ToLua.CheckString(L, 2);
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obj.SetAppId(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int OnStart(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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GameLogic.TapDBManager obj = (GameLogic.TapDBManager)ToLua.CheckObject<GameLogic.TapDBManager>(L, 1);
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obj.OnStart();
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetUser(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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GameLogic.TapDBManager obj = (GameLogic.TapDBManager)ToLua.CheckObject<GameLogic.TapDBManager>(L, 1);
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string arg0 = ToLua.CheckString(L, 2);
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obj.SetUser(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetServer(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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GameLogic.TapDBManager obj = (GameLogic.TapDBManager)ToLua.CheckObject<GameLogic.TapDBManager>(L, 1);
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string arg0 = ToLua.CheckString(L, 2);
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obj.SetServer(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetLevel(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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GameLogic.TapDBManager obj = (GameLogic.TapDBManager)ToLua.CheckObject<GameLogic.TapDBManager>(L, 1);
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int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
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obj.SetLevel(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int onChargeSuccess(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 6);
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GameLogic.TapDBManager obj = (GameLogic.TapDBManager)ToLua.CheckObject<GameLogic.TapDBManager>(L, 1);
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string arg0 = ToLua.CheckString(L, 2);
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string arg1 = ToLua.CheckString(L, 3);
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int arg2 = (int)LuaDLL.luaL_checknumber(L, 4);
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string arg3 = ToLua.CheckString(L, 5);
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string arg4 = ToLua.CheckString(L, 6);
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obj.onChargeSuccess(arg0, arg1, arg2, arg3, arg4);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int op_Equality(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
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UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
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bool o = arg0 == arg1;
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LuaDLL.lua_pushboolean(L, o);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_appId(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushstring(L, GameLogic.TapDBManager.appId);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_channel(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushstring(L, GameLogic.TapDBManager.channel);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_version(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushstring(L, GameLogic.TapDBManager.version);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_appId(IntPtr L)
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{
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try
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{
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string arg0 = ToLua.CheckString(L, 2);
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GameLogic.TapDBManager.appId = arg0;
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_channel(IntPtr L)
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{
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try
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{
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string arg0 = ToLua.CheckString(L, 2);
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GameLogic.TapDBManager.channel = arg0;
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_version(IntPtr L)
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{
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try
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{
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string arg0 = ToLua.CheckString(L, 2);
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GameLogic.TapDBManager.version = arg0;
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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}
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