miduo_client/Assets/Source/Generate/UnityEngine_CameraClearFlag...

76 lines
1.9 KiB
C#

//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class UnityEngine_CameraClearFlagsWrap
{
public static void Register(LuaState L)
{
L.BeginEnum(typeof(UnityEngine.CameraClearFlags));
L.RegVar("Skybox", get_Skybox, null);
L.RegVar("Color", get_Color, null);
L.RegVar("SolidColor", get_SolidColor, null);
L.RegVar("Depth", get_Depth, null);
L.RegVar("Nothing", get_Nothing, null);
L.RegFunction("IntToEnum", IntToEnum);
L.EndEnum();
TypeTraits<UnityEngine.CameraClearFlags>.Check = CheckType;
StackTraits<UnityEngine.CameraClearFlags>.Push = Push;
}
static void Push(IntPtr L, UnityEngine.CameraClearFlags arg)
{
ToLua.Push(L, arg);
}
static bool CheckType(IntPtr L, int pos)
{
return TypeChecker.CheckEnumType(typeof(UnityEngine.CameraClearFlags), L, pos);
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_Skybox(IntPtr L)
{
ToLua.Push(L, UnityEngine.CameraClearFlags.Skybox);
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_Color(IntPtr L)
{
ToLua.Push(L, UnityEngine.CameraClearFlags.Color);
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_SolidColor(IntPtr L)
{
ToLua.Push(L, UnityEngine.CameraClearFlags.SolidColor);
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_Depth(IntPtr L)
{
ToLua.Push(L, UnityEngine.CameraClearFlags.Depth);
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_Nothing(IntPtr L)
{
ToLua.Push(L, UnityEngine.CameraClearFlags.Nothing);
return 1;
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int IntToEnum(IntPtr L)
{
int arg0 = (int)LuaDLL.lua_tonumber(L, 1);
UnityEngine.CameraClearFlags o = (UnityEngine.CameraClearFlags)arg0;
ToLua.Push(L, o);
return 1;
}
}