miduo_client/Assets/Source/Generate/UnityEngine_TimeWrap.cs

359 lines
7.4 KiB
C#

//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class UnityEngine_TimeWrap
{
public static void Register(LuaState L)
{
L.BeginStaticLibs("Time");
L.RegVar("time", get_time, null);
L.RegVar("timeSinceLevelLoad", get_timeSinceLevelLoad, null);
L.RegVar("deltaTime", get_deltaTime, null);
L.RegVar("fixedTime", get_fixedTime, null);
L.RegVar("unscaledTime", get_unscaledTime, null);
L.RegVar("fixedUnscaledTime", get_fixedUnscaledTime, null);
L.RegVar("unscaledDeltaTime", get_unscaledDeltaTime, null);
L.RegVar("fixedUnscaledDeltaTime", get_fixedUnscaledDeltaTime, null);
L.RegVar("fixedDeltaTime", get_fixedDeltaTime, set_fixedDeltaTime);
L.RegVar("maximumDeltaTime", get_maximumDeltaTime, set_maximumDeltaTime);
L.RegVar("smoothDeltaTime", get_smoothDeltaTime, null);
L.RegVar("maximumParticleDeltaTime", get_maximumParticleDeltaTime, set_maximumParticleDeltaTime);
L.RegVar("timeScale", get_timeScale, set_timeScale);
L.RegVar("frameCount", get_frameCount, null);
L.RegVar("renderedFrameCount", get_renderedFrameCount, null);
L.RegVar("realtimeSinceStartup", get_realtimeSinceStartup, null);
L.RegVar("captureFramerate", get_captureFramerate, set_captureFramerate);
L.RegVar("inFixedTimeStep", get_inFixedTimeStep, null);
L.EndStaticLibs();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_time(IntPtr L)
{
try
{
LuaDLL.lua_pushnumber(L, UnityEngine.Time.time);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_timeSinceLevelLoad(IntPtr L)
{
try
{
LuaDLL.lua_pushnumber(L, UnityEngine.Time.timeSinceLevelLoad);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_deltaTime(IntPtr L)
{
try
{
LuaDLL.lua_pushnumber(L, UnityEngine.Time.deltaTime);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_fixedTime(IntPtr L)
{
try
{
LuaDLL.lua_pushnumber(L, UnityEngine.Time.fixedTime);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_unscaledTime(IntPtr L)
{
try
{
LuaDLL.lua_pushnumber(L, UnityEngine.Time.unscaledTime);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_fixedUnscaledTime(IntPtr L)
{
try
{
LuaDLL.lua_pushnumber(L, UnityEngine.Time.fixedUnscaledTime);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_unscaledDeltaTime(IntPtr L)
{
try
{
LuaDLL.lua_pushnumber(L, UnityEngine.Time.unscaledDeltaTime);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_fixedUnscaledDeltaTime(IntPtr L)
{
try
{
LuaDLL.lua_pushnumber(L, UnityEngine.Time.fixedUnscaledDeltaTime);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_fixedDeltaTime(IntPtr L)
{
try
{
LuaDLL.lua_pushnumber(L, UnityEngine.Time.fixedDeltaTime);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_maximumDeltaTime(IntPtr L)
{
try
{
LuaDLL.lua_pushnumber(L, UnityEngine.Time.maximumDeltaTime);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_smoothDeltaTime(IntPtr L)
{
try
{
LuaDLL.lua_pushnumber(L, UnityEngine.Time.smoothDeltaTime);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_maximumParticleDeltaTime(IntPtr L)
{
try
{
LuaDLL.lua_pushnumber(L, UnityEngine.Time.maximumParticleDeltaTime);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_timeScale(IntPtr L)
{
try
{
LuaDLL.lua_pushnumber(L, UnityEngine.Time.timeScale);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_frameCount(IntPtr L)
{
try
{
LuaDLL.lua_pushinteger(L, UnityEngine.Time.frameCount);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_renderedFrameCount(IntPtr L)
{
try
{
LuaDLL.lua_pushinteger(L, UnityEngine.Time.renderedFrameCount);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_realtimeSinceStartup(IntPtr L)
{
try
{
LuaDLL.lua_pushnumber(L, UnityEngine.Time.realtimeSinceStartup);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_captureFramerate(IntPtr L)
{
try
{
LuaDLL.lua_pushinteger(L, UnityEngine.Time.captureFramerate);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_inFixedTimeStep(IntPtr L)
{
try
{
LuaDLL.lua_pushboolean(L, UnityEngine.Time.inFixedTimeStep);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_fixedDeltaTime(IntPtr L)
{
try
{
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
UnityEngine.Time.fixedDeltaTime = arg0;
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_maximumDeltaTime(IntPtr L)
{
try
{
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
UnityEngine.Time.maximumDeltaTime = arg0;
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_maximumParticleDeltaTime(IntPtr L)
{
try
{
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
UnityEngine.Time.maximumParticleDeltaTime = arg0;
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_timeScale(IntPtr L)
{
try
{
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
UnityEngine.Time.timeScale = arg0;
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_captureFramerate(IntPtr L)
{
try
{
int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
UnityEngine.Time.captureFramerate = arg0;
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
}