359 lines
7.4 KiB
C#
359 lines
7.4 KiB
C#
//this source code was auto-generated by tolua#, do not modify it
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using System;
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using LuaInterface;
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public class UnityEngine_TimeWrap
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{
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public static void Register(LuaState L)
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{
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L.BeginStaticLibs("Time");
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L.RegVar("time", get_time, null);
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L.RegVar("timeSinceLevelLoad", get_timeSinceLevelLoad, null);
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L.RegVar("deltaTime", get_deltaTime, null);
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L.RegVar("fixedTime", get_fixedTime, null);
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L.RegVar("unscaledTime", get_unscaledTime, null);
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L.RegVar("fixedUnscaledTime", get_fixedUnscaledTime, null);
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L.RegVar("unscaledDeltaTime", get_unscaledDeltaTime, null);
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L.RegVar("fixedUnscaledDeltaTime", get_fixedUnscaledDeltaTime, null);
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L.RegVar("fixedDeltaTime", get_fixedDeltaTime, set_fixedDeltaTime);
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L.RegVar("maximumDeltaTime", get_maximumDeltaTime, set_maximumDeltaTime);
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L.RegVar("smoothDeltaTime", get_smoothDeltaTime, null);
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L.RegVar("maximumParticleDeltaTime", get_maximumParticleDeltaTime, set_maximumParticleDeltaTime);
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L.RegVar("timeScale", get_timeScale, set_timeScale);
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L.RegVar("frameCount", get_frameCount, null);
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L.RegVar("renderedFrameCount", get_renderedFrameCount, null);
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L.RegVar("realtimeSinceStartup", get_realtimeSinceStartup, null);
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L.RegVar("captureFramerate", get_captureFramerate, set_captureFramerate);
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L.RegVar("inFixedTimeStep", get_inFixedTimeStep, null);
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L.EndStaticLibs();
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_time(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushnumber(L, UnityEngine.Time.time);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_timeSinceLevelLoad(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushnumber(L, UnityEngine.Time.timeSinceLevelLoad);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_deltaTime(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushnumber(L, UnityEngine.Time.deltaTime);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_fixedTime(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushnumber(L, UnityEngine.Time.fixedTime);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_unscaledTime(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushnumber(L, UnityEngine.Time.unscaledTime);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_fixedUnscaledTime(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushnumber(L, UnityEngine.Time.fixedUnscaledTime);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_unscaledDeltaTime(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushnumber(L, UnityEngine.Time.unscaledDeltaTime);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_fixedUnscaledDeltaTime(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushnumber(L, UnityEngine.Time.fixedUnscaledDeltaTime);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_fixedDeltaTime(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushnumber(L, UnityEngine.Time.fixedDeltaTime);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_maximumDeltaTime(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushnumber(L, UnityEngine.Time.maximumDeltaTime);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_smoothDeltaTime(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushnumber(L, UnityEngine.Time.smoothDeltaTime);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_maximumParticleDeltaTime(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushnumber(L, UnityEngine.Time.maximumParticleDeltaTime);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_timeScale(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushnumber(L, UnityEngine.Time.timeScale);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_frameCount(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushinteger(L, UnityEngine.Time.frameCount);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_renderedFrameCount(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushinteger(L, UnityEngine.Time.renderedFrameCount);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_realtimeSinceStartup(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushnumber(L, UnityEngine.Time.realtimeSinceStartup);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_captureFramerate(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushinteger(L, UnityEngine.Time.captureFramerate);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_inFixedTimeStep(IntPtr L)
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{
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try
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{
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LuaDLL.lua_pushboolean(L, UnityEngine.Time.inFixedTimeStep);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_fixedDeltaTime(IntPtr L)
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{
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try
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{
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float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
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UnityEngine.Time.fixedDeltaTime = arg0;
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_maximumDeltaTime(IntPtr L)
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{
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try
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{
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float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
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UnityEngine.Time.maximumDeltaTime = arg0;
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_maximumParticleDeltaTime(IntPtr L)
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{
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try
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{
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float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
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UnityEngine.Time.maximumParticleDeltaTime = arg0;
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_timeScale(IntPtr L)
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{
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try
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{
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float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
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UnityEngine.Time.timeScale = arg0;
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_captureFramerate(IntPtr L)
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{
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try
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{
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int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
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UnityEngine.Time.captureFramerate = arg0;
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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}
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