519 lines
14 KiB
C#
519 lines
14 KiB
C#
//this source code was auto-generated by tolua#, do not modify it
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using System;
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using LuaInterface;
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public class UnityEngine_UI_ScrollbarWrap
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{
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public static void Register(LuaState L)
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{
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L.BeginClass(typeof(UnityEngine.UI.Scrollbar), typeof(UnityEngine.UI.Selectable));
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L.RegFunction("Rebuild", Rebuild);
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L.RegFunction("LayoutComplete", LayoutComplete);
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L.RegFunction("GraphicUpdateComplete", GraphicUpdateComplete);
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L.RegFunction("OnBeginDrag", OnBeginDrag);
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L.RegFunction("OnDrag", OnDrag);
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L.RegFunction("OnPointerDown", OnPointerDown);
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L.RegFunction("OnPointerUp", OnPointerUp);
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L.RegFunction("OnMove", OnMove);
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L.RegFunction("FindSelectableOnLeft", FindSelectableOnLeft);
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L.RegFunction("FindSelectableOnRight", FindSelectableOnRight);
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L.RegFunction("FindSelectableOnUp", FindSelectableOnUp);
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L.RegFunction("FindSelectableOnDown", FindSelectableOnDown);
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L.RegFunction("OnInitializePotentialDrag", OnInitializePotentialDrag);
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L.RegFunction("SetDirection", SetDirection);
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L.RegFunction("__eq", op_Equality);
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L.RegFunction("__tostring", ToLua.op_ToString);
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L.RegVar("handleRect", get_handleRect, set_handleRect);
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L.RegVar("direction", get_direction, set_direction);
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L.RegVar("value", get_value, set_value);
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L.RegVar("size", get_size, set_size);
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L.RegVar("numberOfSteps", get_numberOfSteps, set_numberOfSteps);
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L.RegVar("onValueChanged", get_onValueChanged, set_onValueChanged);
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L.EndClass();
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int Rebuild(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject<UnityEngine.UI.Scrollbar>(L, 1);
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UnityEngine.UI.CanvasUpdate arg0 = (UnityEngine.UI.CanvasUpdate)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.CanvasUpdate));
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obj.Rebuild(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int LayoutComplete(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject<UnityEngine.UI.Scrollbar>(L, 1);
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obj.LayoutComplete();
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int GraphicUpdateComplete(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject<UnityEngine.UI.Scrollbar>(L, 1);
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obj.GraphicUpdateComplete();
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int OnBeginDrag(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject<UnityEngine.UI.Scrollbar>(L, 1);
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UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject<UnityEngine.EventSystems.PointerEventData>(L, 2);
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obj.OnBeginDrag(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int OnDrag(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject<UnityEngine.UI.Scrollbar>(L, 1);
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UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject<UnityEngine.EventSystems.PointerEventData>(L, 2);
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obj.OnDrag(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int OnPointerDown(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject<UnityEngine.UI.Scrollbar>(L, 1);
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UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject<UnityEngine.EventSystems.PointerEventData>(L, 2);
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obj.OnPointerDown(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int OnPointerUp(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject<UnityEngine.UI.Scrollbar>(L, 1);
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UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject<UnityEngine.EventSystems.PointerEventData>(L, 2);
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obj.OnPointerUp(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int OnMove(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject<UnityEngine.UI.Scrollbar>(L, 1);
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UnityEngine.EventSystems.AxisEventData arg0 = (UnityEngine.EventSystems.AxisEventData)ToLua.CheckObject<UnityEngine.EventSystems.AxisEventData>(L, 2);
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obj.OnMove(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int FindSelectableOnLeft(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject<UnityEngine.UI.Scrollbar>(L, 1);
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UnityEngine.UI.Selectable o = obj.FindSelectableOnLeft();
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ToLua.Push(L, o);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int FindSelectableOnRight(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject<UnityEngine.UI.Scrollbar>(L, 1);
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UnityEngine.UI.Selectable o = obj.FindSelectableOnRight();
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ToLua.Push(L, o);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int FindSelectableOnUp(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject<UnityEngine.UI.Scrollbar>(L, 1);
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UnityEngine.UI.Selectable o = obj.FindSelectableOnUp();
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ToLua.Push(L, o);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int FindSelectableOnDown(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 1);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject<UnityEngine.UI.Scrollbar>(L, 1);
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UnityEngine.UI.Selectable o = obj.FindSelectableOnDown();
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ToLua.Push(L, o);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int OnInitializePotentialDrag(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject<UnityEngine.UI.Scrollbar>(L, 1);
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UnityEngine.EventSystems.PointerEventData arg0 = (UnityEngine.EventSystems.PointerEventData)ToLua.CheckObject<UnityEngine.EventSystems.PointerEventData>(L, 2);
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obj.OnInitializePotentialDrag(arg0);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int SetDirection(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 3);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)ToLua.CheckObject<UnityEngine.UI.Scrollbar>(L, 1);
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UnityEngine.UI.Scrollbar.Direction arg0 = (UnityEngine.UI.Scrollbar.Direction)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.Scrollbar.Direction));
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bool arg1 = LuaDLL.luaL_checkboolean(L, 3);
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obj.SetDirection(arg0, arg1);
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return 0;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int op_Equality(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
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UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
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bool o = arg0 == arg1;
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LuaDLL.lua_pushboolean(L, o);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_handleRect(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o;
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UnityEngine.RectTransform ret = obj.handleRect;
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ToLua.PushSealed(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index handleRect on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_direction(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o;
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UnityEngine.UI.Scrollbar.Direction ret = obj.direction;
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ToLua.Push(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index direction on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_value(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o;
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float ret = obj.value;
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LuaDLL.lua_pushnumber(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index value on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_size(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o;
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float ret = obj.size;
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LuaDLL.lua_pushnumber(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index size on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_numberOfSteps(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o;
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int ret = obj.numberOfSteps;
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LuaDLL.lua_pushinteger(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index numberOfSteps on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_onValueChanged(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o;
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UnityEngine.UI.Scrollbar.ScrollEvent ret = obj.onValueChanged;
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ToLua.PushObject(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index onValueChanged on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_handleRect(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o;
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UnityEngine.RectTransform arg0 = (UnityEngine.RectTransform)ToLua.CheckObject(L, 2, typeof(UnityEngine.RectTransform));
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obj.handleRect = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index handleRect on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_direction(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o;
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UnityEngine.UI.Scrollbar.Direction arg0 = (UnityEngine.UI.Scrollbar.Direction)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.Scrollbar.Direction));
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obj.direction = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index direction on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_value(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o;
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float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
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obj.value = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index value on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_size(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o;
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float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
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obj.size = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index size on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_numberOfSteps(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o;
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int arg0 = (int)LuaDLL.luaL_checknumber(L, 2);
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obj.numberOfSteps = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index numberOfSteps on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_onValueChanged(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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UnityEngine.UI.Scrollbar obj = (UnityEngine.UI.Scrollbar)o;
|
|
UnityEngine.UI.Scrollbar.ScrollEvent arg0 = (UnityEngine.UI.Scrollbar.ScrollEvent)ToLua.CheckObject<UnityEngine.UI.Scrollbar.ScrollEvent>(L, 2);
|
|
obj.onValueChanged = arg0;
|
|
return 0;
|
|
}
|
|
catch(Exception e)
|
|
{
|
|
return LuaDLL.toluaL_exception(L, e, o, "attempt to index onValueChanged on a nil value");
|
|
}
|
|
}
|
|
}
|
|
|