71 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Lua
		
	
			
		
		
	
	
			71 lines
		
	
	
		
			1.9 KiB
		
	
	
	
		
			Lua
		
	
--协议类型--
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ProtocalType = {
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	BINARY = 0,
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	PB_LUA = 1,
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	PBC = 2,
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	SPROTO = 3,
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}
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--当前使用的协议类型--
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TestProtoType = ProtocalType.BINARY
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Util = GameLogic.Util
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AppConst = GameLogic.AppConst
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LuaHelper = GameLogic.LuaHelper
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ByteBuffer = GameLogic.ByteBuffer
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resMgr = App.ResMgr
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--soundMgr = App.SoundMgr
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networkMgr = App.NetWorkMgr
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gameMgr = App.GameMgr
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speakMgr = App.SpeakMgr
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RRenderMgr = App.RRenderMgr
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--shareSDKMgr = App.ShareSDKMgr
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SDKMgr = App.SDKMgr
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VersionManager=App.VersionMgr
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--umengsdk=App.UmengSdkMgr
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imageDownloadMgr = App.ImageDownloadMgr
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--BuglySdkManager=App.BuglySdkMgr
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--PhoneMgr = App.PhoneMgr
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PoolMgr = App.ObjectPoolMgr
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WWW = UnityEngine.WWW
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Sprite = UnityEngine.Sprite
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Texture2D = UnityEngine.Texture2D
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GameObject = UnityEngine.GameObject
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Camera = UnityEngine.Camera
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Input = UnityEngine.Input
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Screen = UnityEngine.Screen
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RectTransformUtility = UnityEngine.RectTransformUtility
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LayoutUtility = UnityEngine.UI.LayoutUtility
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Tweening = DG.Tweening
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Ease = DG.Tweening.Ease
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DoTween = DG.Tweening.DOTween
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Rect = UnityEngine.Rect
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PlayerPrefs = UnityEngine.PlayerPrefs
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Shader = UnityEngine.Shader
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IsWeChatLogin =  true
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IsAccountLogin =  false
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IsIosPublish=false
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--是否为微信自动登录
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IsAutoWeChatLogin = true
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--为0显示所有log,为1显示警告和错误,为2显示错误
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LogModeLevel = 0
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--是否开启战斗调试
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IsOpenBattleDebug = not AppConst.luaBundleMode
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AppConst.ShareSDKAppID = "1f2577fdf25ab"
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AppConst.ShareSDKSecret = "3a746f9f16fcf82b03fd33a7f2a33e53"
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AppConst.WeChatAppID = "wxe62c94a32796c496"
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AppConst.WeChatSecret = "e5278caf943b221493bb67b686bbb41f"
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AppConst.UmengAppKey_Andriod = "595cabca677baa73be000abe"
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AppConst.UmengAppKey_Ios = "595cac0fa325110ac80018ca"
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AppConst.UmengChannleId = "App Store"
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AppConst.Bugly_IosAppId = "c07e578650"
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AppConst.Bugly_AndroidAppId = "9b909facba"
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AppConst.LaQi_JoinRoom_Url = "com.doudou.dwc://data/openwith?" |