216 lines
2.7 KiB
Lua
216 lines
2.7 KiB
Lua
local GameSetting = {
|
|
__count = 1,
|
|
__indexs = {1},
|
|
__values = {0,1.3,2,1.2,2,1,-2.2,1.2,3,4.3,-2.2,3,7,4,6,3,1,2,4,2,1,9,8,19,1,50,210,160,479,801,1351,2249,1800,1001,1867,732,259,142,10399,10800,38599,1,9000},
|
|
__exVals = {5,nil,.9,'在探索地图中获得炼造配方后,可以制作更强大的装备。#熔炼矿石而得的铁锭,是锻造装备必不可少的材料。#添加符文可以使得锻造的装备属性更好。#可以对一部分属性不满意的装备进行重铸。',' ','在这蝶梦之境里,云梦的力量无处不在。#交予我光辉灵戒,我将用这云梦之力为你祈福。'},
|
|
__fields = {
|
|
'Id',
|
|
'BornItem',
|
|
'SpeedFormula',
|
|
'InitialEnergy',
|
|
'EnergyRecoverSpeed',
|
|
'ActionPowerRormula',
|
|
'HeroNumlimit',
|
|
'EquipNumlimit',
|
|
'WorkShopDraw',
|
|
'FoodShopDraw',
|
|
'WorkShopWelcome',
|
|
'FoodShopWelcome',
|
|
'AdventureRefresh',
|
|
'AdventureOffline',
|
|
'AdventureFastBattle',
|
|
'AdventureBoxShow',
|
|
'AdventureFastBattlePrivilege',
|
|
'AdventureBaseRewardPrivilege',
|
|
'AdventureMineralPrivilege',
|
|
'AdventureRunePrivilege',
|
|
'NatureName',
|
|
'RefreshTime',
|
|
'ItemCompoundLimit',
|
|
'HeroCompoundLimit',
|
|
'EquipCompoundLimit',
|
|
'OpenBoxLimits',
|
|
'IfVersion',
|
|
'HeroLocation',
|
|
'DifferLocation',
|
|
'ReturnMaterials',
|
|
'RingLevel',
|
|
'IncidentalBossSave',
|
|
'IncidentalBossCd',
|
|
'LotterySecurityReward',
|
|
'NextAvailableTime',
|
|
'DefaultPicture',
|
|
'DefaultHead',
|
|
'BlessingWelcome',
|
|
'TreasurePrice',
|
|
'EndlessMinLevel',
|
|
'ItemAdd',
|
|
'ShowRank',
|
|
'RecoveryTime',
|
|
'HeroTimes',
|
|
'MaxEnergyGet',
|
|
'AdventureItem',
|
|
'EquipTalismanaUnlock',
|
|
'EquipSignUnlock',
|
|
'HeroReturn',
|
|
'JumpLevelTime',
|
|
'ElementHurt'
|
|
},
|
|
__defaults = {
|
|
{{45,2},{47,21},{13,36},{53,2},{30,2},{31,2},{52,2},{51,2},{26,9}},
|
|
{1,1,55,1},
|
|
33,
|
|
{2,6},
|
|
{1,1,2,1},
|
|
39,
|
|
39,
|
|
54,
|
|
54,
|
|
56,
|
|
54,
|
|
29,
|
|
10,
|
|
43,
|
|
{49,50},
|
|
22,
|
|
2,
|
|
3,
|
|
4,
|
|
57,
|
|
5,
|
|
34,
|
|
15,
|
|
15,
|
|
15,
|
|
7,
|
|
{{3,2},{3,2},{3,2},{3,2},{3,2},{3,2}},
|
|
{{2,41},{2,44},{2,48}},
|
|
{{11,33},{4,35}},
|
|
18,
|
|
40,
|
|
42,
|
|
{35,38},
|
|
32,
|
|
53,
|
|
52,
|
|
58,
|
|
{12,21},
|
|
15,
|
|
{{2,2,37,15},{24,2,43,8},{20,2,46,14},{27,2,49,17},{30,2,46,18},{31,2,46,19}},
|
|
25,
|
|
46,
|
|
5,
|
|
16,
|
|
27,
|
|
{{3,6}},
|
|
{{2,28},{3,6}},
|
|
{{3,9}},
|
|
23,
|
|
18
|
|
},
|
|
__refs = {
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil
|
|
},
|
|
__refPoss = {
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil,
|
|
nil
|
|
},
|
|
}
|
|
return GameSetting |