miduo_client/Assets/Source/Generate/ShadowUtilsWrap.cs

47 lines
1.2 KiB
C#

//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class ShadowUtilsWrap
{
public static void Register(LuaState L)
{
L.BeginStaticLibs("ShadowUtils");
L.RegFunction("SetLightCamera", SetLightCamera);
L.EndStaticLibs();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetLightCamera(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 2 && TypeChecker.CheckTypes<UnityEngine.Bounds, UnityEngine.Camera>(L, 1))
{
UnityEngine.Bounds arg0 = ToLua.ToBounds(L, 1);
UnityEngine.Camera arg1 = (UnityEngine.Camera)ToLua.ToObject(L, 2);
ShadowUtils.SetLightCamera(arg0, arg1);
return 0;
}
else if (count == 2 && TypeChecker.CheckTypes<UnityEngine.Camera, UnityEngine.Camera>(L, 1))
{
UnityEngine.Camera arg0 = (UnityEngine.Camera)ToLua.ToObject(L, 1);
UnityEngine.Camera arg1 = (UnityEngine.Camera)ToLua.ToObject(L, 2);
ShadowUtils.SetLightCamera(arg0, arg1);
return 0;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to method: ShadowUtils.SetLightCamera");
}
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
}