miduo_client/Assets/Source/Generate/UnityEngine_AnimationClipWr...

486 lines
12 KiB
C#

//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class UnityEngine_AnimationClipWrap
{
public static void Register(LuaState L)
{
L.BeginClass(typeof(UnityEngine.AnimationClip), typeof(UnityEngine.Object));
L.RegFunction("AddEvent", AddEvent);
L.RegFunction("SampleAnimation", SampleAnimation);
L.RegFunction("SetCurve", SetCurve);
L.RegFunction("EnsureQuaternionContinuity", EnsureQuaternionContinuity);
L.RegFunction("ClearCurves", ClearCurves);
L.RegFunction("New", _CreateUnityEngine_AnimationClip);
L.RegFunction("__eq", op_Equality);
L.RegFunction("__tostring", ToLua.op_ToString);
L.RegVar("events", get_events, set_events);
L.RegVar("length", get_length, null);
L.RegVar("frameRate", get_frameRate, set_frameRate);
L.RegVar("wrapMode", get_wrapMode, set_wrapMode);
L.RegVar("localBounds", get_localBounds, set_localBounds);
L.RegVar("legacy", get_legacy, set_legacy);
L.RegVar("humanMotion", get_humanMotion, null);
L.RegVar("empty", get_empty, null);
L.RegVar("hasGenericRootTransform", get_hasGenericRootTransform, null);
L.RegVar("hasMotionFloatCurves", get_hasMotionFloatCurves, null);
L.RegVar("hasMotionCurves", get_hasMotionCurves, null);
L.RegVar("hasRootCurves", get_hasRootCurves, null);
L.EndClass();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _CreateUnityEngine_AnimationClip(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 0)
{
UnityEngine.AnimationClip obj = new UnityEngine.AnimationClip();
ToLua.PushSealed(L, obj);
return 1;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.AnimationClip.New");
}
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int AddEvent(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AnimationClip));
UnityEngine.AnimationEvent arg0 = (UnityEngine.AnimationEvent)ToLua.CheckObject(L, 2, typeof(UnityEngine.AnimationEvent));
obj.AddEvent(arg0);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SampleAnimation(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 3);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AnimationClip));
UnityEngine.GameObject arg0 = (UnityEngine.GameObject)ToLua.CheckObject(L, 2, typeof(UnityEngine.GameObject));
float arg1 = (float)LuaDLL.luaL_checknumber(L, 3);
obj.SampleAnimation(arg0, arg1);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int SetCurve(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 5);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AnimationClip));
string arg0 = ToLua.CheckString(L, 2);
System.Type arg1 = ToLua.CheckMonoType(L, 3);
string arg2 = ToLua.CheckString(L, 4);
UnityEngine.AnimationCurve arg3 = (UnityEngine.AnimationCurve)ToLua.CheckObject<UnityEngine.AnimationCurve>(L, 5);
obj.SetCurve(arg0, arg1, arg2, arg3);
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int EnsureQuaternionContinuity(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AnimationClip));
obj.EnsureQuaternionContinuity();
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int ClearCurves(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)ToLua.CheckObject(L, 1, typeof(UnityEngine.AnimationClip));
obj.ClearCurves();
return 0;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int op_Equality(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
bool o = arg0 == arg1;
LuaDLL.lua_pushboolean(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_events(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
UnityEngine.AnimationEvent[] ret = obj.events;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index events on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_length(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
float ret = obj.length;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index length on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_frameRate(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
float ret = obj.frameRate;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index frameRate on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_wrapMode(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
UnityEngine.WrapMode ret = obj.wrapMode;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index wrapMode on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_localBounds(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
UnityEngine.Bounds ret = obj.localBounds;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index localBounds on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_legacy(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
bool ret = obj.legacy;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index legacy on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_humanMotion(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
bool ret = obj.humanMotion;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index humanMotion on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_empty(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
bool ret = obj.empty;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index empty on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_hasGenericRootTransform(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
bool ret = obj.hasGenericRootTransform;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index hasGenericRootTransform on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_hasMotionFloatCurves(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
bool ret = obj.hasMotionFloatCurves;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index hasMotionFloatCurves on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_hasMotionCurves(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
bool ret = obj.hasMotionCurves;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index hasMotionCurves on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_hasRootCurves(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
bool ret = obj.hasRootCurves;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index hasRootCurves on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_events(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
UnityEngine.AnimationEvent[] arg0 = ToLua.CheckObjectArray<UnityEngine.AnimationEvent>(L, 2);
obj.events = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index events on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_frameRate(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.frameRate = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index frameRate on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_wrapMode(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
UnityEngine.WrapMode arg0 = (UnityEngine.WrapMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.WrapMode));
obj.wrapMode = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index wrapMode on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_localBounds(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
UnityEngine.Bounds arg0 = ToLua.ToBounds(L, 2);
obj.localBounds = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index localBounds on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_legacy(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.AnimationClip obj = (UnityEngine.AnimationClip)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.legacy = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index legacy on a nil value");
}
}
}