miduo_client/Assets/Source/Generate/UnityEngine_MeshColliderWra...

176 lines
4.2 KiB
C#

//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class UnityEngine_MeshColliderWrap
{
public static void Register(LuaState L)
{
L.BeginClass(typeof(UnityEngine.MeshCollider), typeof(UnityEngine.Collider));
L.RegFunction("New", _CreateUnityEngine_MeshCollider);
L.RegFunction("__eq", op_Equality);
L.RegFunction("__tostring", ToLua.op_ToString);
L.RegVar("sharedMesh", get_sharedMesh, set_sharedMesh);
L.RegVar("convex", get_convex, set_convex);
L.RegVar("cookingOptions", get_cookingOptions, set_cookingOptions);
L.EndClass();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int _CreateUnityEngine_MeshCollider(IntPtr L)
{
try
{
int count = LuaDLL.lua_gettop(L);
if (count == 0)
{
UnityEngine.MeshCollider obj = new UnityEngine.MeshCollider();
ToLua.Push(L, obj);
return 1;
}
else
{
return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.MeshCollider.New");
}
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int op_Equality(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
bool o = arg0 == arg1;
LuaDLL.lua_pushboolean(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_sharedMesh(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o;
UnityEngine.Mesh ret = obj.sharedMesh;
ToLua.PushSealed(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index sharedMesh on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_convex(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o;
bool ret = obj.convex;
LuaDLL.lua_pushboolean(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index convex on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_cookingOptions(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o;
UnityEngine.MeshColliderCookingOptions ret = obj.cookingOptions;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index cookingOptions on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_sharedMesh(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o;
UnityEngine.Mesh arg0 = (UnityEngine.Mesh)ToLua.CheckObject(L, 2, typeof(UnityEngine.Mesh));
obj.sharedMesh = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index sharedMesh on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_convex(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o;
bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
obj.convex = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index convex on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_cookingOptions(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o;
UnityEngine.MeshColliderCookingOptions arg0 = (UnityEngine.MeshColliderCookingOptions)ToLua.CheckObject(L, 2, typeof(UnityEngine.MeshColliderCookingOptions));
obj.cookingOptions = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index cookingOptions on a nil value");
}
}
}