176 lines
4.2 KiB
C#
176 lines
4.2 KiB
C#
//this source code was auto-generated by tolua#, do not modify it
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using System;
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using LuaInterface;
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public class UnityEngine_MeshColliderWrap
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{
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public static void Register(LuaState L)
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{
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L.BeginClass(typeof(UnityEngine.MeshCollider), typeof(UnityEngine.Collider));
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L.RegFunction("New", _CreateUnityEngine_MeshCollider);
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L.RegFunction("__eq", op_Equality);
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L.RegFunction("__tostring", ToLua.op_ToString);
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L.RegVar("sharedMesh", get_sharedMesh, set_sharedMesh);
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L.RegVar("convex", get_convex, set_convex);
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L.RegVar("cookingOptions", get_cookingOptions, set_cookingOptions);
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L.EndClass();
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int _CreateUnityEngine_MeshCollider(IntPtr L)
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{
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try
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{
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int count = LuaDLL.lua_gettop(L);
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if (count == 0)
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{
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UnityEngine.MeshCollider obj = new UnityEngine.MeshCollider();
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ToLua.Push(L, obj);
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return 1;
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}
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else
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{
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return LuaDLL.luaL_throw(L, "invalid arguments to ctor method: UnityEngine.MeshCollider.New");
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}
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int op_Equality(IntPtr L)
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{
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try
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{
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ToLua.CheckArgsCount(L, 2);
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UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
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UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
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bool o = arg0 == arg1;
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LuaDLL.lua_pushboolean(L, o);
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return 1;
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}
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catch (Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_sharedMesh(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o;
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UnityEngine.Mesh ret = obj.sharedMesh;
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ToLua.PushSealed(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index sharedMesh on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_convex(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o;
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bool ret = obj.convex;
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LuaDLL.lua_pushboolean(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index convex on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int get_cookingOptions(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o;
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UnityEngine.MeshColliderCookingOptions ret = obj.cookingOptions;
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ToLua.Push(L, ret);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index cookingOptions on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_sharedMesh(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o;
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UnityEngine.Mesh arg0 = (UnityEngine.Mesh)ToLua.CheckObject(L, 2, typeof(UnityEngine.Mesh));
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obj.sharedMesh = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index sharedMesh on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_convex(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o;
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bool arg0 = LuaDLL.luaL_checkboolean(L, 2);
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obj.convex = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index convex on a nil value");
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}
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}
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[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
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static int set_cookingOptions(IntPtr L)
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{
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object o = null;
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try
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{
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o = ToLua.ToObject(L, 1);
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UnityEngine.MeshCollider obj = (UnityEngine.MeshCollider)o;
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UnityEngine.MeshColliderCookingOptions arg0 = (UnityEngine.MeshColliderCookingOptions)ToLua.CheckObject(L, 2, typeof(UnityEngine.MeshColliderCookingOptions));
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obj.cookingOptions = arg0;
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return 0;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e, o, "attempt to index cookingOptions on a nil value");
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}
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}
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}
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