81 lines
3.6 KiB
C#
81 lines
3.6 KiB
C#
// ----------------------------------------
|
|
//
|
|
// BuglyInit.cs
|
|
//
|
|
// Author:
|
|
// Yeelik, <bugly@tencent.com>
|
|
//
|
|
// Copyright (c) 2015 Bugly, Tencent. All rights reserved.
|
|
//
|
|
// ----------------------------------------
|
|
//
|
|
using UnityEngine;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
|
|
public class BuglyInit : MonoBehaviour
|
|
{
|
|
/// <summary>
|
|
/// Your Bugly App ID. Every app has a special identifier that allows Bugly to associate error monitoring data with your app.
|
|
/// Your App ID can be found on the "Setting" page of the app you are trying to monitor.
|
|
/// </summary>
|
|
/// <example>A real App ID looks like this: 90000xxxx</example>
|
|
private const string BuglyAppID = "YOUR APP ID GOES HERE";
|
|
|
|
void Awake ()
|
|
{
|
|
// Enable the debug log print
|
|
BuglyAgent.ConfigDebugMode (false);
|
|
// Config default channel, version, user
|
|
BuglyAgent.ConfigDefault (null, null, null, 0);
|
|
// Config auto report log level, default is LogSeverity.LogError, so the LogError, LogException log will auto report
|
|
BuglyAgent.ConfigAutoReportLogLevel (LogSeverity.LogError);
|
|
// Config auto quit the application make sure only the first one c# exception log will be report, please don't set TRUE if you do not known what are you doing.
|
|
BuglyAgent.ConfigAutoQuitApplication (false);
|
|
// If you need register Application.RegisterLogCallback(LogCallback), you can replace it with this method to make sure your function is ok.
|
|
BuglyAgent.RegisterLogCallback (null);
|
|
|
|
// Init the bugly sdk and enable the c# exception handler.
|
|
BuglyAgent.InitWithAppId (BuglyAppID);
|
|
|
|
// TODO Required. If you do not need call 'InitWithAppId(string)' to initialize the sdk(may be you has initialized the sdk it associated Android or iOS project),
|
|
// please call this method to enable c# exception handler only.
|
|
BuglyAgent.EnableExceptionHandler ();
|
|
|
|
// TODO NOT Required. If you need to report extra data with exception, you can set the extra handler
|
|
BuglyAgent.SetLogCallbackExtrasHandler (MyLogCallbackExtrasHandler);
|
|
|
|
Destroy (this);
|
|
}
|
|
|
|
// Extra data handler to packet data and report them with exception.
|
|
// Please do not do hard work in this handler
|
|
static Dictionary<string, string> MyLogCallbackExtrasHandler ()
|
|
{
|
|
// TODO Test log, please do not copy it
|
|
BuglyAgent.PrintLog (LogSeverity.Log, "extra handler");
|
|
|
|
// TODO Sample code, please do not copy it
|
|
Dictionary<string, string> extras = new Dictionary<string, string> ();
|
|
extras.Add ("ScreenSolution", string.Format ("{0}x{1}", Screen.width, Screen.height));
|
|
extras.Add ("deviceModel", SystemInfo.deviceModel);
|
|
extras.Add ("deviceName", SystemInfo.deviceName);
|
|
extras.Add ("deviceType", SystemInfo.deviceType.ToString ());
|
|
|
|
extras.Add ("deviceUId", SystemInfo.deviceUniqueIdentifier);
|
|
extras.Add ("gDId", string.Format ("{0}", SystemInfo.graphicsDeviceID));
|
|
extras.Add ("gDName", SystemInfo.graphicsDeviceName);
|
|
extras.Add ("gDVdr", SystemInfo.graphicsDeviceVendor);
|
|
extras.Add ("gDVer", SystemInfo.graphicsDeviceVersion);
|
|
extras.Add ("gDVdrID", string.Format ("{0}", SystemInfo.graphicsDeviceVendorID));
|
|
|
|
extras.Add ("graphicsMemorySize", string.Format ("{0}", SystemInfo.graphicsMemorySize));
|
|
extras.Add ("systemMemorySize", string.Format ("{0}", SystemInfo.systemMemorySize));
|
|
extras.Add ("UnityVersion", Application.unityVersion);
|
|
|
|
BuglyAgent.PrintLog (LogSeverity.LogInfo, "Package extra data");
|
|
return extras;
|
|
}
|
|
}
|
|
|