514 lines
18 KiB
C#
514 lines
18 KiB
C#
using UnityEngine;
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using System;
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using System.Collections.Generic;
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using LuaInterface;
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using UnityEditor;
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using BindType = ToLuaMenu.BindType;
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using System.Reflection;
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//using UnityEngine.PostProcessing;
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using Colorful;
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using GameCore;
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using GameLogic;
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using ResUpdate;
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using Spine.Unity;
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using UnityEngine.UI;
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using UnityEngine.Events;
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using UnityEngine.EventSystems;
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using UnityEngine.Video;
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public static class CustomSettings
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{
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public static string saveDir = Application.dataPath + "/Source/Generate/";
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public static string toluaBaseType = Application.dataPath + "/ToLua/BaseType/";
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public static string baseLuaDir = Application.dataPath + "/Tolua/Lua/";
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public static string injectionFilesPath = Application.dataPath + "/ToLua/Injection/";
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//导出时强制做为静态类的类型(注意customTypeList 还要添加这个类型才能导出)
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//unity 有些类作为sealed class, 其实完全等价于静态类
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public static List<Type> staticClassTypes = new List<Type>
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{
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typeof(UnityEngine.Application),
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typeof(UnityEngine.Time),
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typeof(UnityEngine.Screen),
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typeof(UnityEngine.SleepTimeout),
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typeof(UnityEngine.Input),
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typeof(UnityEngine.Resources),
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typeof(UnityEngine.Physics),
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typeof(UnityEngine.RenderSettings),
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typeof(UnityEngine.QualitySettings),
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typeof(UnityEngine.GL),
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typeof(iPhoneUtils),
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typeof(UnityEngine.SceneManagement.SceneManager),
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typeof(UnityEngine.Caching),
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typeof(UnityEngine.Graphics),
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//typeof(cn.sharesdk.unity3d.ShareSDK),
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};
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//附加导出委托类型(在导出委托时, customTypeList 中牵扯的委托类型都会导出, 无需写在这里)
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public static DelegateType[] customDelegateList =
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{
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_DT(typeof(Action)),
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_DT(typeof(Action<ByteBuffer>)),
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_DT(typeof(DG.Tweening.TweenCallback)),
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_DT(typeof(UnityEngine.Events.UnityAction)),
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_DT(typeof(UnityEngine.Events.UnityAction<int>)),
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_DT(typeof(UnityEngine.Events.UnityAction<string>)),
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_DT(typeof(UnityEngine.Events.UnityAction<float>)),
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_DT(typeof(UnityEngine.Events.UnityAction<bool>)),
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_DT(typeof(UnityEngine.Events.UnityAction<Vector2>)),
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_DT(typeof(UnityActionInt)),
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_DT(typeof(UnityActionFloat)),
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_DT(typeof(UnityActionString)),
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_DT(typeof(UnityActionBool)),
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_DT(typeof(ColliderEventDelegate)),
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_DT(typeof(PointerEventDelegate)),
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_DT(typeof(BaseEventDelegate)),
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_DT(typeof(AxisEventDelegate)),
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_DT(typeof(System.Predicate<int>)),
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_DT(typeof(System.Action<int>)),
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_DT(typeof(System.Comparison<int>)),
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_DT(typeof(GameEventHandler)),
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_DT(typeof(System.Func<int, int>))
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};
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//在这里添加你要导出注册到lua的类型列表
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public static BindType[] customTypeList =
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{
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//------------------------为例子导出--------------------------------
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//_GT(typeof(TestEventListener)),
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//_GT(typeof(TestProtol)),
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//_GT(typeof(TestAccount)),
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//_GT(typeof(Dictionary<int, TestAccount>)).SetLibName("AccountMap"),
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//_GT(typeof(KeyValuePair<int, TestAccount>)),
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//_GT(typeof(Dictionary<int, TestAccount>.KeyCollection)),
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//_GT(typeof(Dictionary<int, TestAccount>.ValueCollection)),
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//_GT(typeof(TestExport)),
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//_GT(typeof(TestExport.Space)),
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//-------------------------------------------------------------------
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_GT(typeof(GameCore.FileToCRC32)),
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_GT(typeof(LuaInjectionStation)),
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_GT(typeof(InjectType)),
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_GT(typeof(Debugger)).SetNameSpace(null),
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//#if USING_DOTWEENING
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_GT(typeof(DG.Tweening.DOTween)),
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_GT(typeof(DG.Tweening.Tween)).SetBaseType(typeof(System.Object)).AddExtendType(typeof(DG.Tweening.TweenExtensions)),
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_GT(typeof(DG.Tweening.Sequence)).AddExtendType(typeof(DG.Tweening.TweenSettingsExtensions)),
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_GT(typeof(DG.Tweening.Tweener)).AddExtendType(typeof(DG.Tweening.TweenSettingsExtensions)),
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_GT(typeof(DG.Tweening.LoopType)),
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_GT(typeof(DG.Tweening.PathMode)),
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_GT(typeof(DG.Tweening.PathType)),
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_GT(typeof(DG.Tweening.RotateMode)),
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_GT(typeof(DG.Tweening.Ease)),
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_GT(typeof(Component)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)).AddExtendType(typeof(UnityEngineObjectExtention)),
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_GT(typeof(Transform)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)),
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_GT(typeof(Light)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)),
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_GT(typeof(Material)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)),
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_GT(typeof(Rigidbody)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)),
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_GT(typeof(Camera)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)),
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_GT(typeof(AudioSource)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)),
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//_GT(typeof(LineRenderer)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)),
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//_GT(typeof(TrailRenderer)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions)),
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//#else
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//_GT(typeof(Component)),
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//_GT(typeof(Transform)),
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//_GT(typeof(Material)),
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//_GT(typeof(Light)),
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//_GT(typeof(Rigidbody)),
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//_GT(typeof(Camera)),
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//_GT(typeof(AudioSource)),
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//_GT(typeof(LineRenderer))
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//_GT(typeof(TrailRenderer))
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//#endif
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_GT(typeof(PlayerPrefs)),
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_GT(typeof(Behaviour)),
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_GT(typeof(MonoBehaviour)),
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_GT(typeof(GameObject)).AddExtendType(typeof(UnityEngineObjectExtention)),
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_GT(typeof(TrackedReference)),
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_GT(typeof(Application)),
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_GT(typeof(Physics)),
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_GT(typeof(Collider)),
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_GT(typeof(Time)),
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_GT(typeof(Texture)),
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_GT(typeof(Texture2D)),
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_GT(typeof(Shader)),
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_GT(typeof(Renderer)),
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_GT(typeof(WWW)),
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_GT(typeof(Screen)),
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_GT(typeof(CameraClearFlags)),
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_GT(typeof(AudioClip)),
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_GT(typeof(AssetBundle)),
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_GT(typeof(ParticleSystem)),
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_GT(typeof(AsyncOperation)).SetBaseType(typeof(System.Object)),
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_GT(typeof(LightType)),
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_GT(typeof(SleepTimeout)),
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_GT(typeof(PointerEventData)),
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_GT(typeof(ShadowProjector)),
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_GT(typeof(Projector)),
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_GT(typeof(RenderTextureFormat)),
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_GT(typeof(FilterMode)),
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_GT(typeof(VideoPlayer)),
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#if UNITY_5_3_OR_NEWER && !UNITY_5_6_OR_NEWER
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_GT(typeof(UnityEngine.Experimental.Director.DirectorPlayer)),
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#endif
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_GT(typeof(Animator)),
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_GT(typeof(Input)),
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_GT(typeof(KeyCode)),
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_GT(typeof(SkinnedMeshRenderer)),
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_GT(typeof(Space)),
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_GT(typeof(MeshRenderer)),
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#if !UNITY_5_4_OR_NEWER
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_GT(typeof(ParticleEmitter)),
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_GT(typeof(ParticleRenderer)),
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_GT(typeof(ParticleAnimator)),
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#endif
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_GT(typeof(BoxCollider)),
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_GT(typeof(MeshCollider)),
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_GT(typeof(SphereCollider)),
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_GT(typeof(CharacterController)),
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_GT(typeof(CapsuleCollider)),
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_GT(typeof(Animation)),
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_GT(typeof(AnimationClip)).SetBaseType(typeof(UnityEngine.Object)),
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_GT(typeof(AnimationState)),
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_GT(typeof(AnimationBlendMode)),
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_GT(typeof(QueueMode)),
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_GT(typeof(PlayMode)),
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_GT(typeof(WrapMode)),
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_GT(typeof(QualitySettings)),
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_GT(typeof(RenderSettings)),
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_GT(typeof(BlendWeights)),
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_GT(typeof(RenderTexture)),
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_GT(typeof(Resources)),
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_GT(typeof(LuaProfiler)),
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_GT(typeof(Canvas)),
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_GT(typeof(CanvasScaler)),
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_GT(typeof(MaskableGraphic)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions46)),
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_GT(typeof(RectTransform)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions46)),
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_GT(typeof(Text)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions46)),
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_GT(typeof(Sprite)),
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_GT(typeof(SpriteRenderer)).AddExtendType(typeof(DG.Tweening.ShortcutExtensions43)),
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_GT(typeof(Image)),
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_GT(typeof(RawImage)),
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_GT(typeof(Rect)),
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_GT(typeof(InputField)),
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_GT(typeof(Dropdown)),
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_GT(typeof(Toggle)),
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_GT(typeof(Selectable)).AddExtendType(typeof(GlobalExtension)),
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_GT(typeof(Button)),
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_GT(typeof(TextHelper)),
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_GT(typeof(Gradient)),
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_GT(typeof(ImageHelper)),
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_GT(typeof(Slider)),
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_GT(typeof(Scrollbar)),
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_GT(typeof(GridLayoutGroup)),
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_GT(typeof(HorizontalLayoutGroup)),
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_GT(typeof(VerticalLayoutGroup)),
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_GT(typeof(LayoutElement)),
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_GT(typeof(ContentSizeFitter)),
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_GT(typeof(AnimationCurve)),
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_GT(typeof(AnimationCurveContainer)),
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_GT(typeof(SpriteState)),
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_GT(typeof(App)),
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_GT(typeof(Util)),
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//_GT(typeof(LuaGOUtil)),
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_GT(typeof(AppConst)),
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_GT(typeof(LuaHelper)),
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_GT(typeof(LuaLoader)),
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_GT(typeof(ByteBuffer)),
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_GT(typeof(LuaBehaviour)),
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_GT(typeof(GameManager)),
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_GT(typeof(ThinkingAnalyticsManager)),
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_GT(typeof(TapDBManager)),
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_GT(typeof(BuglyManager)),
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_GT(typeof(LuaManager)),
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//_GT(typeof(SoundManager)),
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_GT(typeof(NetworkManager)),
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_GT(typeof(SocketClient)),
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_GT(typeof(ResourcesManager)),
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_GT(typeof(SceneController)),
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_GT(typeof(SpeakManager)),
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_GT(typeof(RoleRenderManager)),
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_GT(typeof(SDK.SDKManager)),
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_GT(typeof(SDK.SDKPayArgs)),
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_GT(typeof(SDK.SDKSubmitExtraDataArgs)),
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_GT(typeof(AndroidDeviceInfo)),
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_GT(typeof(NotchScreenUtil)),
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_GT(typeof(DownLoadProgress)),
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_GT(typeof(ResUpdateProgress)),
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_GT(typeof(UIDepthAdapter)),
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_GT(typeof(UITweenSpring)),
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_GT(typeof(PlayFlyAnim)),
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_GT(typeof(LanguageText)),
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_GT(typeof(RadarChart)),
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_GT(typeof(RoleProperty)),
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_GT(typeof(ResourcesUpdateState)),
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_GT(typeof(ImageDownloadManager)),
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_GT(typeof(VersionManager)),
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_GT(typeof(ConfigManager)),
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_GT(typeof(UpdateManager)),
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_GT(typeof(SetInternetPic)),
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_GT(typeof(SkeletonGraphic)),
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_GT(typeof(SkeletonAnimation)),
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_GT(typeof(Spine.AnimationState)),
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_GT(typeof(PhoneManager)),
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_GT(typeof(EventTriggerListener)),
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_GT(typeof(UnityEvent)),
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_GT(typeof(Button.ButtonClickedEvent)),
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_GT(typeof(Toggle.ToggleEvent)),
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_GT(typeof(Slider.SliderEvent)),
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_GT(typeof(Scrollbar.ScrollEvent)),
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_GT(typeof(InputField.SubmitEvent)),
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_GT(typeof(InputField.OnChangeEvent)),
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_GT(typeof(ScrollRect.ScrollRectEvent)),
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_GT(typeof(Dropdown.DropdownEvent)),
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_GT(typeof(LuaFileUtils)),
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_GT(typeof(RectTransformUtility)),
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_GT(typeof(LayoutUtility)),
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_GT(typeof(LayoutRebuilder)),
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_GT(typeof(ShadowUtils)),
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_GT(typeof(ConvertUtil)),
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_GT(typeof(GlobalEvent)),
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_GT(typeof(UVChainLightning)),
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_GT(typeof(ObjectPoolManager)),
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_GT(typeof(GameObjectPool)),
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//_GT(typeof(WaterWaveEffect)),
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_GT(typeof(SimplePool)),
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#region PostProcessing
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//_GT(typeof(PostProcessingBehaviour)),
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//_GT(typeof(PostProcessingProfile)),
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//_GT(typeof(FogModel)),
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// _GT(typeof(FogModel.Settings)),
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//_GT(typeof(AntialiasingModel)),
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//_GT(typeof(AntialiasingModel.FxaaConsoleSettings)),
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//_GT(typeof(AntialiasingModel.FxaaPreset)),
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//_GT(typeof(AntialiasingModel.FxaaQualitySettings)),
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//_GT(typeof(AntialiasingModel.FxaaSettings)),
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//_GT(typeof(AntialiasingModel.Method)),
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//_GT(typeof(AntialiasingModel.Settings)),
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//_GT(typeof(AntialiasingModel.TaaSettings)),
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//_GT(typeof(AmbientOcclusionModel)),
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//_GT(typeof(AmbientOcclusionModel.SampleCount)),
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//_GT(typeof(AmbientOcclusionModel.Settings)),
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//_GT(typeof(ScreenSpaceReflectionModel)),
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//_GT(typeof(ScreenSpaceReflectionModel.IntensitySettings)),
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//_GT(typeof(ScreenSpaceReflectionModel.ReflectionSettings)),
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//_GT(typeof(ScreenSpaceReflectionModel.ScreenEdgeMask)),
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//_GT(typeof(ScreenSpaceReflectionModel.Settings)),
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//_GT(typeof(DepthOfFieldModel)),
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//_GT(typeof(DepthOfFieldModel.KernelSize)),
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//_GT(typeof(DepthOfFieldModel.Settings)),
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//_GT(typeof(MotionBlurModel)),
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//_GT(typeof(MotionBlurModel.Settings)),
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//_GT(typeof(EyeAdaptationModel)),
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//_GT(typeof(EyeAdaptationModel.EyeAdaptationType)),
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//_GT(typeof(EyeAdaptationModel.Settings)),
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//_GT(typeof(BloomModel)),
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//_GT(typeof(BloomModel.BloomSettings)),
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//_GT(typeof(BloomModel.LensDirtSettings)),
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//_GT(typeof(BloomModel.Settings)),
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//_GT(typeof(ColorGradingModel)),
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//_GT(typeof(ColorGradingModel.ChannelMixerSettings)),
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//_GT(typeof(ColorGradingModel.BasicSettings)),
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//_GT(typeof(ColorGradingModel.ColorWheelMode)),
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//_GT(typeof(ColorGradingModel.ColorWheelsSettings)),
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//_GT(typeof(ColorGradingModel.CurvesSettings)),
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//_GT(typeof(ColorGradingModel.LinearWheelsSettings)),
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//_GT(typeof(ColorGradingModel.LogWheelsSettings)),
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//_GT(typeof(ColorGradingModel.Tonemapper)),
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//_GT(typeof(ColorGradingModel.TonemappingSettings)),
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//_GT(typeof(ColorGradingModel.Settings)),
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//_GT(typeof(UserLutModel)),
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//_GT(typeof(UserLutModel.Settings)),
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//_GT(typeof(ChromaticAberrationModel)),
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//_GT(typeof(ChromaticAberrationModel.Settings)),
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//_GT(typeof(GrainModel)),
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//_GT(typeof(GrainModel.Settings)),
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//_GT(typeof(VignetteModel)),
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//_GT(typeof(VignetteModel.Mode)),
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//_GT(typeof(VignetteModel.Settings)),
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//_GT(typeof(DitheringModel)),
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//_GT(typeof(DitheringModel.Settings)),
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//_GT(typeof(PostProcessingModel)),
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#endregion
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#region Colorful
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_GT(typeof(AnalogTV)),
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_GT(typeof(BilateralGaussianBlur)),
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_GT(typeof(BleachBypass)),
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_GT(typeof(Blend)),
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_GT(typeof(BrightnessContrastGamma)),
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_GT(typeof(ChannelClamper)),
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_GT(typeof(ChannelMixer)),
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_GT(typeof(ChannelSwapper)),
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_GT(typeof(ChromaticAberration)),
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_GT(typeof(ComicBook)),
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_GT(typeof(ContrastVignette)),
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_GT(typeof(Convolution3x3)),
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_GT(typeof(CrossStitch)),
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_GT(typeof(DirectionalBlur)),
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_GT(typeof(Dithering)),
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_GT(typeof(DoubleVision)),
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_GT(typeof(DynamicLookup)),
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_GT(typeof(FastVignette)),
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_GT(typeof(Frost)),
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_GT(typeof(GaussianBlur)),
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_GT(typeof(Glitch)),
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_GT(typeof(GradientRamp)),
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_GT(typeof(GradientRampDynamic)),
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_GT(typeof(GrainyBlur)),
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_GT(typeof(Grayscale)),
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_GT(typeof(Halftone)),
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_GT(typeof(Histogram)),
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_GT(typeof(HueFocus)),
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_GT(typeof(HueSaturationValue)),
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_GT(typeof(Kuwahara)),
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_GT(typeof(Led)),
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_GT(typeof(LensDistortionBlur)),
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_GT(typeof(Letterbox)),
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_GT(typeof(Levels)),
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_GT(typeof(LoFiPalette)),
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_GT(typeof(LookupFilter)),
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_GT(typeof(LookupFilter3D)),
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_GT(typeof(Negative)),
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_GT(typeof(Noise)),
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_GT(typeof(PhotoFilter)),
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_GT(typeof(Pixelate)),
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_GT(typeof(PixelMatrix)),
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_GT(typeof(Posterize)),
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_GT(typeof(RadialBlur)),
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_GT(typeof(RGBSplit)),
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_GT(typeof(SCurveContrast)),
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_GT(typeof(ShadowsMidtonesHighlights)),
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_GT(typeof(Sharpen)),
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_GT(typeof(SmartSaturation)),
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_GT(typeof(Strokes)),
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_GT(typeof(Technicolor)),
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_GT(typeof(Threshold)),
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_GT(typeof(TVVignette)),
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_GT(typeof(Vibrance)),
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_GT(typeof(Vintage)),
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_GT(typeof(VintageFast)),
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_GT(typeof(WaveDistortion)),
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_GT(typeof(WhiteBalance)),
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_GT(typeof(Wiggle)),
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#endregion
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_GT(typeof(WWWUtils)),
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_GT(typeof(DateUtils)),
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};
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public static List<Type> dynamicList = new List<Type>()
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{
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typeof(MeshRenderer),
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#if !UNITY_5_4_OR_NEWER
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typeof(ParticleEmitter),
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typeof(ParticleRenderer),
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typeof(ParticleAnimator),
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#endif
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typeof(BoxCollider),
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typeof(MeshCollider),
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typeof(SphereCollider),
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typeof(CharacterController),
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typeof(CapsuleCollider),
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typeof(Animation),
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typeof(AnimationClip),
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typeof(AnimationState),
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typeof(BlendWeights),
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typeof(RenderTexture),
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typeof(Rigidbody),
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};
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//重载函数,相同参数个数,相同位置out参数匹配出问题时, 需要强制匹配解决
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//使用方法参见例子14
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public static List<Type> outList = new List<Type>()
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{
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};
|
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|
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//ngui优化,下面的类没有派生类,可以作为sealed class
|
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public static List<Type> sealedList = new List<Type>()
|
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{
|
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/*typeof(Transform),
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typeof(UIRoot),
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typeof(UICamera),
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typeof(UIViewport),
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typeof(UIPanel),
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typeof(UILabel),
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typeof(UIAnchor),
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typeof(UIAtlas),
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typeof(UIFont),
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typeof(UITexture),
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typeof(UISprite),
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typeof(UIGrid),
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typeof(UITable),
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typeof(UIWrapGrid),
|
||
typeof(UIInput),
|
||
typeof(UIScrollView),
|
||
typeof(UIEventListener),
|
||
typeof(UIScrollBar),
|
||
typeof(UICenterOnChild),
|
||
typeof(UIScrollView),
|
||
typeof(UIButton),
|
||
typeof(UITextList),
|
||
typeof(UIPlayTween),
|
||
typeof(UIDragScrollView),
|
||
typeof(UISpriteAnimation),
|
||
typeof(UIWrapContent),
|
||
typeof(TweenWidth),
|
||
typeof(TweenAlpha),
|
||
typeof(TweenColor),
|
||
typeof(TweenRotation),
|
||
typeof(TweenPosition),
|
||
typeof(TweenScale),
|
||
typeof(TweenHeight),
|
||
typeof(TypewriterEffect),
|
||
typeof(UIToggle),
|
||
typeof(Localization),*/
|
||
};
|
||
|
||
public static BindType _GT(Type t)
|
||
{
|
||
return new BindType(t);
|
||
}
|
||
|
||
public static DelegateType _DT(Type t)
|
||
{
|
||
return new DelegateType(t);
|
||
}
|
||
|
||
|
||
[MenuItem("Lua/Attach Profiler", false, 151)]
|
||
static void AttachProfiler()
|
||
{
|
||
if (!Application.isPlaying)
|
||
{
|
||
EditorUtility.DisplayDialog("警告", "请在运行时执行此功能", "确定");
|
||
return;
|
||
}
|
||
|
||
LuaClient.Instance.AttachProfiler();
|
||
}
|
||
|
||
[MenuItem("Lua/Detach Profiler", false, 152)]
|
||
static void DetachProfiler()
|
||
{
|
||
if (!Application.isPlaying)
|
||
{
|
||
return;
|
||
}
|
||
|
||
LuaClient.Instance.DetachProfiler();
|
||
}
|
||
}
|