218 lines
6.7 KiB
Lua
218 lines
6.7 KiB
Lua
GodsWayTowerManager = {};
|
|
local this = GodsWayTowerManager
|
|
local towerInfos=nil
|
|
local duoDuiHeroConfig=ConfigManager.GetConfig(ConfigName.DuoDuiTowerHero)
|
|
function this.Initialize()
|
|
towerInfos={}
|
|
end
|
|
|
|
function this.Init(msg)
|
|
local infos=msg.info
|
|
for i = 1, #infos do
|
|
local config=ConfigManager.GetConfigData(ConfigName.DuoDuiTowerConfig,infos[i].type)
|
|
local needFloor
|
|
if infos[i].tier<0 then
|
|
needFloor=0
|
|
else
|
|
needFloor=infos[i].tier
|
|
end
|
|
towerInfos[i]={time=infos[i].time,type=infos[i].type,floor=needFloor,rank=infos[i].rank,freeId=config.PrivilegeType,buyId=config.PrivilegeType1}
|
|
end
|
|
end
|
|
function this.GetTowerData()
|
|
return towerInfos
|
|
end
|
|
|
|
function this.GetTowerDataByType(_type)
|
|
local floor=this.GetTowerFloorByType(_type)
|
|
local towerList={}
|
|
--ConfigManager.TryGetAllConfigsDataByDoubleKey(ConfigName.DuoDuiTower,"Type",_type,)
|
|
if floor<0 then
|
|
floor=0
|
|
end
|
|
if floor>=300-10 then
|
|
floor=300-10
|
|
end
|
|
for i = floor+1, floor+10 do
|
|
local data=this.GetFourMonsterInfoByWave(_type,i)
|
|
if data then
|
|
table.insert(towerList,data)
|
|
end
|
|
end
|
|
return towerList
|
|
end
|
|
function this.GetCurrFloorRewardByType(_type)
|
|
local floor=this.GetTowerFloorByType(_type)
|
|
--如果一层都没打显示第一层的奖励
|
|
if floor<=0 then
|
|
floor=1
|
|
end
|
|
LogError("floor======"..floor)
|
|
local config=ConfigManager.TryGetConfigDataByDoubleKey(ConfigName.DuoDuiTower,"Type",_type,"TowerNumber",floor)
|
|
if config then
|
|
return config.Income
|
|
end
|
|
return nil
|
|
end
|
|
|
|
|
|
function this.SetSingleMonster(id)
|
|
local herodata = {}
|
|
local _configData = ConfigManager.GetConfigData(ConfigName.HeroConfig,id)
|
|
herodata.heroConfig = _configData
|
|
herodata.heroViewConfig = _configData
|
|
herodata.live = GetResourcePath(_configData.Live)
|
|
herodata.painting = GetResourcePath(_configData.Painting)
|
|
herodata.icon = GetResourcePath(_configData.Icon)
|
|
herodata.scale = _configData.Scale
|
|
herodata.position = _configData.Position
|
|
herodata.profession = _configData.Profession
|
|
herodata.ProfessionResourceId = _configData.ProfessionResourceId
|
|
if GetJobSpriteStrByJobNum(_configData.Profession) then
|
|
herodata.professionIcon = GetJobSpriteStrByJobNum(_configData.Profession)
|
|
else
|
|
herodata.professionIcon = GetJobSpriteStrByJobNum(1)
|
|
end
|
|
herodata.name = _configData.ReadingName
|
|
herodata.property = _configData.PropertyName
|
|
return herodata
|
|
end
|
|
|
|
function this.GetFourMonsterInfoByWave(curType,wave)
|
|
LogError("curtype=="..curType.." wave=="..wave)
|
|
local tempConfigs = ConfigManager.TryGetAllConfigsDataByDoubleKey(ConfigName.DuoDuiTower,"Type",curType,"TowerNumber",wave)
|
|
if not tempConfigs then
|
|
return nil
|
|
end
|
|
local data = {}
|
|
data.wave = wave
|
|
data.firstReward = {}
|
|
data.herodatas={}
|
|
data.monsterConfig={}
|
|
for i = 1, #tempConfigs do
|
|
--奖励
|
|
local tempConfig=tempConfigs[i]
|
|
if tempConfig.Item and #tempConfig.Item > 0 and tempConfig.TowerWave1==1 then
|
|
for j = 1, #tempConfig.Item do
|
|
if tempConfig.Item[j][1]~=nil and tempConfig.Item[j][1]~=0 then
|
|
--LogError("tempConfig.Item[j][1]=="..tempConfig.Item[j][1].." tempConfig.Item[j][2]=="..tempConfig.Item[j][2])
|
|
table.insert(data.firstReward,{id = tempConfig.Item[j][1],num = tempConfig.Item[j][2]})
|
|
end
|
|
end
|
|
end
|
|
--LogError("tempConfig.id=="..tempConfig.id)
|
|
data.id = tempConfig.TowerNumber
|
|
data.power = tempConfig.Force
|
|
local id=tempConfig.Hero[5]
|
|
local aaa=this.SetSingleMonster(duoDuiHeroConfig[id].Hero)
|
|
table.insert(data.monsterConfig,tempConfig)
|
|
table.insert(data.herodatas,aaa)
|
|
end
|
|
|
|
-- local monsterGroupId = tempConfig.Monster
|
|
-- -- 默认显示第一只怪
|
|
-- local id = monsterGroupConfig[monsterGroupId].Contents[1][1]
|
|
-- data.monster = monsterGroupConfig[monsterGroupId].Contents[1]
|
|
-- data.monsterConfig = monsterConfig[id]
|
|
-- data.herodata = this.SetSingleMonster(data.monsterConfig.MonsterId)
|
|
return data
|
|
end
|
|
|
|
function this.GetTowerFloorByType(_type)
|
|
if towerInfos[_type] then
|
|
return towerInfos[_type].floor
|
|
end
|
|
return 0
|
|
end
|
|
|
|
function this.GetTowerTimeByType(_type)
|
|
if towerInfos[_type] then
|
|
return towerInfos[_type].time
|
|
end
|
|
return 0
|
|
end
|
|
|
|
function this.SetTowerTimeByType(_type,_time)
|
|
if towerInfos[_type] then
|
|
towerInfos[_type].time=_time
|
|
end
|
|
end
|
|
|
|
function this.GetTowerBuyIdByType(_type)
|
|
if towerInfos[_type] then
|
|
return towerInfos[_type].buyId
|
|
end
|
|
return 0
|
|
end
|
|
|
|
function this.GetTowerFreeIdByType(_type)
|
|
if towerInfos[_type] then
|
|
return towerInfos[_type].freeId
|
|
end
|
|
return 0
|
|
end
|
|
|
|
|
|
function this.GetTimeTip(_type)
|
|
--local config=ConfigManager.GetConfigData(ConfigName.DuoDuiTowerConfig,type)
|
|
local buyTime=0
|
|
local freeTime=0
|
|
if towerInfos[_type] then
|
|
buyTime = PrivilegeManager.GetPrivilegeRemainValue(towerInfos[_type].buyId)
|
|
freeTime= PrivilegeManager.GetPrivilegeRemainValue(towerInfos[_type].freeId)
|
|
end
|
|
--免费次数
|
|
return freeTime,buyTime
|
|
end
|
|
|
|
function this.GetCost(campId)
|
|
|
|
local buyTimeId=towerInfos[campId].buyId
|
|
LogError("campId=="..campId.." buytimeid==="..buyTimeId)
|
|
local storeData = ConfigManager.GetConfigDataByDoubleKey(ConfigName.StoreConfig, "StoreId", 7, "Limit", buyTimeId)
|
|
--商店表数据
|
|
local buyTimes = (PrivilegeManager.GetPrivilegeUsedTimes(buyTimeId) + 1) > PrivilegeManager.GetPrivilegeNumber(buyTimeId)
|
|
and PrivilegeManager.GetPrivilegeNumber(buyTimeId) or (PrivilegeManager.GetPrivilegeUsedTimes(buyTimeId) + 1)
|
|
return storeData.Id, storeData.Cost[1][1],storeData.Cost[2][buyTimes]
|
|
end
|
|
|
|
-- function this.SetTowerFloorByType(_type)
|
|
-- if towerInfos[_type] then
|
|
-- towerInfos[_type].floor=towerInfos[_type].floor+1
|
|
-- end
|
|
-- return 0
|
|
-- end
|
|
|
|
--检测红点状态
|
|
function this.CheckRedPointStatus()
|
|
local towers=ConfigManager.GetConfig(ConfigName.DuoDuiTowerConfig)
|
|
if towers then
|
|
for i, v in ConfigPairs(towers) do
|
|
local isOpen=CheckFunctionOpen(i+138)
|
|
if isOpen then
|
|
local freeTime= PrivilegeManager.GetPrivilegeRemainValue(v.PrivilegeType)
|
|
if freeTime>0 then
|
|
return true
|
|
end
|
|
end
|
|
end
|
|
end
|
|
return false
|
|
|
|
end
|
|
|
|
function this.SetTowerFloorByType(_type, _num)
|
|
if towerInfos[_type] then
|
|
towerInfos[_type].floor=towerInfos[_type].floor + _num
|
|
end
|
|
end
|
|
|
|
function this.Destroy()
|
|
towerInfos=nil
|
|
end
|
|
|
|
|
|
|
|
|
|
|
|
return this |