miduo_client/Assets/ManagedResources/~Lua/Modules/GeneralPanel/View3/CongratulationPopup_Practic...

46 lines
1.1 KiB
Lua

local this = {}
--传入父脚本模块
local parent
--传入特效层级
local sortingOrder=0
--初始化组件(用于子类重写)
function this:InitComponent(gameObject)
this.spLoader = SpriteLoader.New()
this.title = Util.GetGameObject(gameObject,"title/Img"):GetComponent("Text")
this.text1 = Util.GetGameObject(gameObject,"Text1"):GetComponent("Text")
this.text2 = Util.GetGameObject(gameObject,"Text2/Text"):GetComponent("Text")
end
--绑定事件(用于子类重写)
function this:BindEvent()
end
--添加事件监听(用于子类重写)
function this:AddListener()
end
--移除事件监听(用于子类重写)
function this:RemoveListener()
end
--界面打开时调用(用于子类重写)
function this:OnShow(_parent,...)
parent=_parent
sortingOrder = _parent.sortingOrder
local data = ...
this.title.text = data.RealmName
this.text1.text = data.RealmDesc1
this.text2.text = data.RealmDesc2
end
--界面关闭时调用(用于子类重写)
function this:OnClose()
end
--界面销毁时调用(用于子类重写)
function this:OnDestroy()
this.spLoader:Destroy()
end
return this