miduo_client/Assets/ManagedResources/~Lua/Modules/SevenDayCarnival/SevenDayCarnivalHalfPricePa...

117 lines
5.4 KiB
Lua

--[[
* @ClassName SevenDayCarnivalHalfPricePage
* @Description 半价抢购
* @Date 2019/7/31 10:01
* @Author MagicianJoker, fengliudianshao@outlook.com
* @Copyright Copyright (c) 2019, MagicianJoker
--]]
---@class SevenDayCarnivalHalfPricePage
local SevenDayCarnivalHalfPricePage = quick_class("SevenDayCarnivalHalfPricePage")
local btnBackGround = {
[1] = "s_slbz_1anniuongse",
[2] = "s_slbz_1anniuhuise"
}
---@param gameObject UnityEngine.GameObject
function SevenDayCarnivalHalfPricePage:ctor(mainPanel, gameObject)
self.mainPanel = mainPanel
self.gameObject = gameObject
--self.itemBg = Util.GetGameObject(self.gameObject, "goodsItem/frame"):GetComponent("Image")
--self.itemIcon = Util.GetGameObject(self.gameObject, "goodsItem/icon"):GetComponent("Image")
--self.itemNumber = Util.GetGameObject(self.gameObject, "goodsItem/number"):GetComponent("Text")
self.EffectOrginLayerQu=0
self.halfPriceRoot = Util.GetGameObject(self.gameObject, "halfPriceBuy")
self.itemName = Util.GetGameObject(self.halfPriceRoot, "goodsItem/name"):GetComponent("Text")
self.giftPos = Util.GetGameObject(self.halfPriceRoot, "goodsItem/itemPos")
self.giftInfo = SubUIManager.Open(SubUIConfig.ItemView, self.giftPos.transform)
self.itemEffect=Util.GetGameObject(self.halfPriceRoot,"goodsItem/itemPos/UI_Effect_Kuang_JinSe")
self.originalPrice = Util.GetGameObject(self.halfPriceRoot, "priceRoot/originalPrice/value"):GetComponent("Text")
self.originalIcon = Util.GetGameObject(self.halfPriceRoot, "priceRoot/originalPrice/icon"):GetComponent("Image")
self.discountPrice = Util.GetGameObject(self.halfPriceRoot, "priceRoot/discountPrice/value"):GetComponent("Text")
self.discountIcon = Util.GetGameObject(self.halfPriceRoot, "priceRoot/discountPrice/icon"):GetComponent("Image")
self.purChaseBtn = Util.GetGameObject(self.halfPriceRoot, "purchaseBtn"):GetComponent("Button")
self.purChaseBtn.onClick:AddListener(function()
self:OnPurChaseBtnClicked()
end)
self.purchaseText = Util.GetGameObject(self.purChaseBtn.transform, "Text"):GetComponent("Text")
end
function SevenDayCarnivalHalfPricePage:OnShow()
self.gameObject:SetActive(true)
self:SetSellGoods()
--self:OnSortingOrderChange(sorting)
self.isShow = true
end
function SevenDayCarnivalHalfPricePage:OnSortingOrderChange(sorting)
Util.AddParticleSortLayer(self.itemEffect, sorting-self.EffectOrginLayerQu)--ItemView不能显示紫色特效 只能在Itemview同级重设个橙色特效 绑死在预设上
self.EffectOrginLayerQu=sorting
end
function SevenDayCarnivalHalfPricePage:SetSellGoods()
local shopInfoList = ShopManager.GetShopDataByType(SHOP_TYPE.SEVENDAY_CARNIVAL_SHOP)
self.storeConfig = ConfigManager.GetConfigData(ConfigName.StoreConfig,shopInfoList.storeItem[self.mainPanel.selectDayTab].id)
--self.storeConfig = ConfigManager.GetConfigDataByDoubleKey(ConfigName.StoreConfig,
-- "StoreId", SHOP_TYPE.SEVENDAY_CARNIVAL_SHOP, "Sort", self.mainPanel.selectDayTab)
local goods = ShopManager.GetShopItemGoodsInfo(self.storeConfig.Id)
self.giftInfo:OnOpen(false, goods[1], 1.35)
local itemConfigData = ConfigManager.GetConfigData(ConfigName.ItemConfig, goods[1][1])
--self.itemBg.sprite = self.mainPanel.spLoader:LoadSprite(QualityBgDef[itemConfigData.Quantity])
--self.itemIcon.sprite = self.mainPanel.spLoader:LoadSprite(GetResourcePath(itemConfigData.ResourceID))
--self.itemNumber.text = goods[1][2]
self.itemName.text = GetStringByEquipQua(itemConfigData.Quantity, GetLanguageStrById(itemConfigData.Name))
local costId, finalNum, oriCostNum = ShopManager.calculateBuyCost(SHOP_TYPE.SEVENDAY_CARNIVAL_SHOP, self.storeConfig.Id, 1)
self.originalPrice.text = oriCostNum
self.originalIcon.sprite = SetIcon(self.spLoader, costId)
self.discountPrice.text = finalNum
self.discountIcon.sprite = SetIcon(self.spLoader, costId)
self:SetPurChaseBtnStatus()
end
function SevenDayCarnivalHalfPricePage:SetPurChaseBtnStatus()
local currentDay = SevenDayCarnivalManager.GetCurrentDayNumber()
if self.mainPanel.selectDayTab > currentDay then
self.purChaseBtn:GetComponent("Image").sprite = self.mainPanel.spLoader:LoadSprite(btnBackGround[2])
self.purchaseText.text = Language[11871]
self.purChaseBtn.enabled = false
Util.SetGray(self.purChaseBtn.gameObject, false)
return
end
self.purChaseBtn:GetComponent("Image").sprite = self.mainPanel.spLoader:LoadSprite(btnBackGround[1])
local remainBuyTimes = ShopManager.GetShopItemRemainBuyTimes(SHOP_TYPE.SEVENDAY_CARNIVAL_SHOP, self.storeConfig.Id)
if remainBuyTimes == -1 or remainBuyTimes > 0 then
self.purchaseText.text = Language[11872]
self.purChaseBtn.enabled = true
Util.SetGray(self.purChaseBtn.gameObject, false)
else
self.purchaseText.text = Language[11873]
self.purChaseBtn.enabled = false
Util.SetGray(self.purChaseBtn.gameObject, true)
end
end
function SevenDayCarnivalHalfPricePage:OnHide()
self.gameObject:SetActive(false)
self.isShow = false
end
function SevenDayCarnivalHalfPricePage:IsActive()
return self.isShow
end
function SevenDayCarnivalHalfPricePage:OnPurChaseBtnClicked()
ShopManager.RequestBuyShopItem(SHOP_TYPE.SEVENDAY_CARNIVAL_SHOP, self.storeConfig.Id, 1, function()
self:SetPurChaseBtnStatus()
end)
end
return SevenDayCarnivalHalfPricePage