miduo_client/Assets/Source/Generate/UnityEngine_UI_CanvasScaler...

424 lines
11 KiB
C#

//this source code was auto-generated by tolua#, do not modify it
using System;
using LuaInterface;
public class UnityEngine_UI_CanvasScalerWrap
{
public static void Register(LuaState L)
{
L.BeginClass(typeof(UnityEngine.UI.CanvasScaler), typeof(UnityEngine.EventSystems.UIBehaviour));
L.RegFunction("__eq", op_Equality);
L.RegFunction("__tostring", ToLua.op_ToString);
L.RegVar("uiScaleMode", get_uiScaleMode, set_uiScaleMode);
L.RegVar("referencePixelsPerUnit", get_referencePixelsPerUnit, set_referencePixelsPerUnit);
L.RegVar("scaleFactor", get_scaleFactor, set_scaleFactor);
L.RegVar("referenceResolution", get_referenceResolution, set_referenceResolution);
L.RegVar("screenMatchMode", get_screenMatchMode, set_screenMatchMode);
L.RegVar("matchWidthOrHeight", get_matchWidthOrHeight, set_matchWidthOrHeight);
L.RegVar("physicalUnit", get_physicalUnit, set_physicalUnit);
L.RegVar("fallbackScreenDPI", get_fallbackScreenDPI, set_fallbackScreenDPI);
L.RegVar("defaultSpriteDPI", get_defaultSpriteDPI, set_defaultSpriteDPI);
L.RegVar("dynamicPixelsPerUnit", get_dynamicPixelsPerUnit, set_dynamicPixelsPerUnit);
L.EndClass();
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int op_Equality(IntPtr L)
{
try
{
ToLua.CheckArgsCount(L, 2);
UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
bool o = arg0 == arg1;
LuaDLL.lua_pushboolean(L, o);
return 1;
}
catch (Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_uiScaleMode(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
UnityEngine.UI.CanvasScaler.ScaleMode ret = obj.uiScaleMode;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index uiScaleMode on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_referencePixelsPerUnit(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
float ret = obj.referencePixelsPerUnit;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index referencePixelsPerUnit on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_scaleFactor(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
float ret = obj.scaleFactor;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index scaleFactor on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_referenceResolution(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
UnityEngine.Vector2 ret = obj.referenceResolution;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index referenceResolution on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_screenMatchMode(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
UnityEngine.UI.CanvasScaler.ScreenMatchMode ret = obj.screenMatchMode;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index screenMatchMode on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_matchWidthOrHeight(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
float ret = obj.matchWidthOrHeight;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index matchWidthOrHeight on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_physicalUnit(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
UnityEngine.UI.CanvasScaler.Unit ret = obj.physicalUnit;
ToLua.Push(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index physicalUnit on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_fallbackScreenDPI(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
float ret = obj.fallbackScreenDPI;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fallbackScreenDPI on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_defaultSpriteDPI(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
float ret = obj.defaultSpriteDPI;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index defaultSpriteDPI on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int get_dynamicPixelsPerUnit(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
float ret = obj.dynamicPixelsPerUnit;
LuaDLL.lua_pushnumber(L, ret);
return 1;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index dynamicPixelsPerUnit on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_uiScaleMode(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
UnityEngine.UI.CanvasScaler.ScaleMode arg0 = (UnityEngine.UI.CanvasScaler.ScaleMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.CanvasScaler.ScaleMode));
obj.uiScaleMode = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index uiScaleMode on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_referencePixelsPerUnit(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.referencePixelsPerUnit = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index referencePixelsPerUnit on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_scaleFactor(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.scaleFactor = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index scaleFactor on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_referenceResolution(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
UnityEngine.Vector2 arg0 = ToLua.ToVector2(L, 2);
obj.referenceResolution = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index referenceResolution on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_screenMatchMode(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
UnityEngine.UI.CanvasScaler.ScreenMatchMode arg0 = (UnityEngine.UI.CanvasScaler.ScreenMatchMode)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.CanvasScaler.ScreenMatchMode));
obj.screenMatchMode = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index screenMatchMode on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_matchWidthOrHeight(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.matchWidthOrHeight = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index matchWidthOrHeight on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_physicalUnit(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
UnityEngine.UI.CanvasScaler.Unit arg0 = (UnityEngine.UI.CanvasScaler.Unit)ToLua.CheckObject(L, 2, typeof(UnityEngine.UI.CanvasScaler.Unit));
obj.physicalUnit = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index physicalUnit on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_fallbackScreenDPI(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.fallbackScreenDPI = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index fallbackScreenDPI on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_defaultSpriteDPI(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.defaultSpriteDPI = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index defaultSpriteDPI on a nil value");
}
}
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
static int set_dynamicPixelsPerUnit(IntPtr L)
{
object o = null;
try
{
o = ToLua.ToObject(L, 1);
UnityEngine.UI.CanvasScaler obj = (UnityEngine.UI.CanvasScaler)o;
float arg0 = (float)LuaDLL.luaL_checknumber(L, 2);
obj.dynamicPixelsPerUnit = arg0;
return 0;
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e, o, "attempt to index dynamicPixelsPerUnit on a nil value");
}
}
}