306 lines
9.6 KiB
Lua
306 lines
9.6 KiB
Lua
require("Base/BasePanel")
|
|
SupremeHeroPopup = Inherit(BasePanel)
|
|
local this=SupremeHeroPopup
|
|
local artResConfig = ConfigManager.GetConfig(ConfigName.ArtResourcesConfig)
|
|
local heroConfig = ConfigManager.GetConfig(ConfigName.HeroConfig)
|
|
local activityConfig = ConfigManager.GetConfig(ConfigName.ActivityRewardConfig)
|
|
local itemConfig = ConfigManager.GetConfig(ConfigName.ItemConfig)
|
|
|
|
local live2dResName = ""
|
|
local heroId = 0
|
|
local heroData = {}
|
|
local actIsOpen = false
|
|
local finishedNum = 0
|
|
local missionData = {}
|
|
|
|
local idList = {
|
|
[1] = 30,
|
|
[2] = 31,
|
|
[3] = 32,
|
|
}
|
|
|
|
local orginLayer = 0
|
|
-- 界面是否可以关闭
|
|
local canClose = false
|
|
|
|
|
|
---剑影迷踪
|
|
--初始化组件(用于子类重写)
|
|
function SupremeHeroPopup:InitComponent()
|
|
orginLayer = 0
|
|
this.panel = Util.GetGameObject(self.gameObject,"Panel")
|
|
this.middle = Util.GetGameObject(this.panel,"Middle")
|
|
this.doneBtn = Util.GetGameObject(this.middle,"DoneBtn")
|
|
this.btnText = Util.GetGameObject(this.doneBtn, "Text"):GetComponent("Text")
|
|
this.previewBtn = Util.GetGameObject(this.middle, "PreviewBtn")
|
|
this.taskProgress = Util.GetGameObject(this.middle, "di/TaskProgress"):GetComponent("Text")--完成进度
|
|
this.tipText = Util.GetGameObject(this.middle, "textTime (1)"):GetComponent("Text")
|
|
this.click = Util.GetGameObject(this.middle, "PreviewBtn/click")
|
|
this.clickName = Util.GetGameObject(this.middle, "PreviewBtn/di/Name"):GetComponent("Text")
|
|
this.proImage = Util.GetGameObject(this.middle, "PreviewBtn/di/Image"):GetComponent("Image")
|
|
|
|
this.rewardTitle = {}--奖励要求
|
|
this.rewardBtn = {}--奖励前往按钮
|
|
this.doneImg = {}
|
|
this.iconGrid = {}
|
|
this.itemTitle = {}
|
|
this.itemList = {}
|
|
for i = 1, 3 do
|
|
this.rewardTitle[i] = Util.GetGameObject(this.middle, "Reward/Panel".. i .."/Button/Text"):GetComponent("Text")
|
|
this.rewardBtn[i] = Util.GetGameObject(this.middle, "Reward/Panel".. i .."/Button")
|
|
this.iconGrid[i] = Util.GetGameObject(this.middle, "Reward/Panel".. i .."/frame")
|
|
this.doneImg[i] = Util.GetGameObject(this.middle, "Reward/Panel".. i .. "/doneImg")
|
|
this.itemTitle[i] = Util.GetGameObject(this.middle, "Reward/Panel".. i .."/Image/Title"):GetComponent("Text")
|
|
|
|
end
|
|
|
|
this.activityTime = Util.GetGameObject(self.gameObject, "Panel/Middle/freshTime"):GetComponent("Text")--活动时间
|
|
|
|
this.backBtn = Util.GetGameObject(self.gameObject, "Panel/btnBack")
|
|
this.effectRoot = Util.GetGameObject(self.gameObject, "UI_effect_SupremeHeroPopup_praticle")
|
|
|
|
effectAdapte(Util.GetGameObject(this.effectRoot, "normal/kuang01/biankuang01"))
|
|
effectAdapte(Util.GetGameObject(this.effectRoot, "normal/kuang01/saoguang"))
|
|
effectAdapte(Util.GetGameObject(this.effectRoot, "normal/kuang02/biankuang02"))
|
|
effectAdapte(Util.GetGameObject(this.effectRoot, "normal/kuang02/saoguang02"))
|
|
effectAdapte(Util.GetGameObject(this.effectRoot, "normal/kuang03/biankuang03"))
|
|
effectAdapte(Util.GetGameObject(this.effectRoot, "normal/kuang03/saoguang03"))
|
|
|
|
this.LoadLive2D()
|
|
|
|
end
|
|
|
|
function SupremeHeroPopup:OnSortingOrderChange()
|
|
Util.AddParticleSortLayer(this.effectRoot, self.sortingOrder - orginLayer)
|
|
orginLayer = self.sortingOrder
|
|
end
|
|
|
|
function this.LoadLive2D()
|
|
-- 加载一个立绘
|
|
this.live2d = nil
|
|
local liveId = ActivityGiftManager.GetActivityDataById(42).Drawing
|
|
heroId = liveId or 10011
|
|
liveId = heroConfig[heroId].Live
|
|
this.clickName.text = heroConfig[heroId].ReadingName
|
|
this.tipText.text = Language[12293] .. heroConfig[heroId].ReadingName
|
|
live2dResName = artResConfig[liveId].Name
|
|
this.proImage.sprite = Util.LoadSprite(GetProStrImageByProNum(heroConfig[heroId].PropertyName))
|
|
end
|
|
|
|
-- 注册三个跳转事件
|
|
local jumpEvnt = {
|
|
[1] = function()
|
|
JumpManager.GoJump(26082)
|
|
end,
|
|
[2] = function()
|
|
PopupTipPanel.ShowTip(Language[11608])
|
|
end,
|
|
[3] = function ()
|
|
JumpManager.GoJump(36004)
|
|
end,
|
|
}
|
|
|
|
--绑定事件(用于子类重写)
|
|
function SupremeHeroPopup:BindEvent()
|
|
--返回按钮
|
|
Util.AddClick(this.backBtn,function()
|
|
if not canClose then return end
|
|
self:ClosePanel()
|
|
end)
|
|
--完成按钮
|
|
Util.AddClick(this.doneBtn,function()
|
|
if actIsOpen then
|
|
if this.GetRewardState() == 2 then
|
|
NetManager.GetActivityRewardRequest(312, ActivityTypeDef.SupremeHero, function (drop)
|
|
UIManager.OpenPanel(UIName.RewardItemPopup, drop, 1)
|
|
for i = 1, #missionData do
|
|
missionData[i] = 3
|
|
end
|
|
Util.SetGray(this.doneBtn, true)
|
|
this.doneBtn:GetComponent("Button").enabled = false
|
|
this.btnText.text = Language[10350]
|
|
CheckRedPointStatus(RedPointType.SupremeHero)
|
|
end)
|
|
end
|
|
else
|
|
PopupTipPanel.ShowTip(Language[10029])
|
|
end
|
|
end)
|
|
--预览按钮
|
|
Util.AddClick(this.previewBtn,function()
|
|
UIManager.OpenPanel(UIName.RoleGetInfoPopup, false, heroId, heroData.Star)
|
|
end)
|
|
--各任务前往按钮
|
|
for i = 1, #this.rewardBtn do
|
|
Util.AddClick(this.rewardBtn[i],function()
|
|
if not this.GetMissionState(i) then
|
|
Game.GlobalEvent:DispatchEvent(GameEvent.PatFace.PatFaceClear)
|
|
jumpEvnt[i]()
|
|
self:ClosePanel()
|
|
end
|
|
end)
|
|
end
|
|
Util.AddClick(this.click, function()
|
|
UIManager.OpenPanel(UIName.RoleGetInfoPopup, false, heroId, heroData.Star)
|
|
end)
|
|
end
|
|
|
|
--添加事件监听(用于子类重写)
|
|
function SupremeHeroPopup:AddListener()
|
|
|
|
end
|
|
|
|
--移除事件监听(用于子类重写)
|
|
function SupremeHeroPopup:RemoveListener()
|
|
|
|
end
|
|
|
|
--界面打开时调用(用于子类重写)
|
|
local fun = nil
|
|
function SupremeHeroPopup:OnOpen(_fun)
|
|
fun = _fun
|
|
end
|
|
|
|
function SupremeHeroPopup:OnShow()
|
|
actIsDone = false
|
|
--初始化静态显示数据
|
|
this.InitShow()
|
|
|
|
canClose = false
|
|
this.effectTime = nil
|
|
this.effectTime = Timer.New(function ()
|
|
canClose = true
|
|
end, 1.2)
|
|
this.effectTime:Start()
|
|
|
|
end
|
|
|
|
function this.InitShow()
|
|
ActivityGiftManager.isFirstForSupremeHero=true
|
|
CheckRedPointStatus(RedPointType.SupremeHero)
|
|
heroData = heroConfig[heroId]
|
|
-- 获取任务完成状态
|
|
local total = 3
|
|
finishedNum, missionData = ActivityGiftManager.GetTaskData()
|
|
|
|
this.SetMissionData()
|
|
actIsOpen = ActivityGiftManager.IsActivityTypeOpen(ActivityTypeDef.SupremeHero) > 0
|
|
local color = finishedNum < total and "#FF0000FF" or "#F4D98AFF"
|
|
this.taskProgress.text = string.format(" <color=%s>%s</color>/3", color, finishedNum)
|
|
|
|
Util.SetGray(this.doneBtn, this.GetRewardState() ~= 2)
|
|
this.doneBtn:GetComponent("Button").enabled = this.IsMissionDone()
|
|
local textList = {
|
|
[1] = Language[10366],
|
|
[2] = Language[10022],
|
|
[3] = Language[10350],
|
|
}
|
|
this.btnText.text = textList[this.GetRewardState()]
|
|
-- 设置图标显示
|
|
this.SetIconAndTitle()
|
|
|
|
-- 开始倒计时
|
|
local endTime = ActivityGiftManager.GetTaskEndTime(ActivityTypeDef.SupremeHero)
|
|
this.activityTime.text = ""
|
|
if not this.timer then
|
|
this.timer = Timer.New(function ()
|
|
if endTime - PlayerManager.serverTime > 0 then
|
|
this.activityTime.text = TimeToHMS(endTime - PlayerManager.serverTime)
|
|
else
|
|
this.activityTime.text = Language[10124]
|
|
Util.SetGray(this.doneBtn, true)
|
|
this.doneBtn:GetComponent("Button").enabled = false
|
|
this.timer:Stop()
|
|
|
|
end
|
|
end, 1, -1, true)
|
|
end
|
|
this.timer:Start()
|
|
end
|
|
|
|
function this.SetIconAndTitle()
|
|
for i = 1, 3 do
|
|
local actData = activityConfig[idList[i]]
|
|
this.itemTitle[i].text = actData.ContentsShow
|
|
if actData.ExtraParm == 0 then
|
|
Log(string.format(Language[11609], idList[i]))
|
|
Log(Language[11610])
|
|
return
|
|
end
|
|
|
|
local itemId = actData.ExtraParm
|
|
|
|
if not this.itemList[i] then
|
|
this.itemList[i] = SubUIManager.Open(SubUIConfig.ItemView, this.iconGrid[i].transform)
|
|
end
|
|
|
|
this.itemList[i]:OnOpen(false, {itemId, 0}, 0.92)
|
|
|
|
end
|
|
end
|
|
|
|
-- 活动是否完成
|
|
function this.IsMissionDone()
|
|
return finishedNum == 3
|
|
end
|
|
|
|
function this.SetMissionData()
|
|
for i = 1, 3 do
|
|
this.rewardBtn[i]:SetActive(not this.GetMissionState(i))
|
|
this.doneImg[i]:SetActive(this.GetMissionState(i))
|
|
end
|
|
end
|
|
|
|
function this.GetMissionState(index)
|
|
return missionData[index] >= 1
|
|
end
|
|
|
|
function this.GetRewardState()
|
|
if not this.IsMissionDone() then
|
|
return 1
|
|
else
|
|
local doneNum = 0
|
|
for i = 1, 3 do
|
|
if missionData[i] == 2 then
|
|
doneNum = doneNum + 1
|
|
end
|
|
end
|
|
|
|
local state = doneNum == 3 and 3 or 2
|
|
return state
|
|
end
|
|
end
|
|
|
|
--界面关闭时调用(用于子类重写)
|
|
function SupremeHeroPopup:OnClose()
|
|
if this.timer then
|
|
this.timer:Stop()
|
|
this.timer = nil
|
|
end
|
|
|
|
if this.effectTime then
|
|
this.effectTime:Stop()
|
|
this.effectTime = nil
|
|
end
|
|
|
|
if PlayerPrefs.GetInt(PlayerManager.uid .. "SUPREME") == 0 then
|
|
PlayerPrefs.SetInt(PlayerManager.uid .. "SUPREME", 1)
|
|
end
|
|
if fun then
|
|
fun()
|
|
fun = nil
|
|
end
|
|
|
|
this.itemList = {}
|
|
end
|
|
|
|
--界面销毁时调用(用于子类重写)
|
|
function SupremeHeroPopup:OnDestroy()
|
|
--if this.live2d then
|
|
-- poolManager:UnLoadLive(live2dResName, this.live2d)
|
|
-- this.live2d = nil
|
|
--end
|
|
|
|
end
|
|
|
|
return SupremeHeroPopup |