26 lines
608 B
C#
26 lines
608 B
C#
using UnityEngine;
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using LuaInterface;
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public class ToLua_UnityEngine_Input
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{
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public static string GetTouchDefined =
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@" try
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{
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int arg0 = (int)LuaDLL.luaL_checknumber(L, 1);
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int arg1 = LuaDLL.luaL_optinteger(L, 2, TouchBits.ALL);
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UnityEngine.Touch o = UnityEngine.Input.GetTouch(arg0);
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ToLua.Push(L, o, arg1);
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return 1;
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}
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catch(Exception e)
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{
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return LuaDLL.toluaL_exception(L, e);
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}";
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[UseDefinedAttribute]
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public static Touch GetTouch(int index, int flag)
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{
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return new Touch();
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}
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}
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