miduo_client/Assets/LuaFramework/Scripts/Manager/SceneController.cs

18 lines
424 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using LuaInterface;
using UnityEngine.SceneManagement;
using GameCore;
namespace GameLogic
{
public class SceneController : Singleton<SceneController>
{
public void LoadScene(string name, LuaFunction func = null)
{
SceneManager.LoadScene(name);
if (func != null) func.Call();
}
}
}