miduo_client/Assets/ManagedResources/~Lua/Modules/Login/LoginManager.lua

140 lines
4.5 KiB
Lua

LoginManager = {};
local this = LoginManager
this.sign = "d13b3e8ef74bf72d8aafce3a1c8672a0"
this.openId = nil
this.token = nil
this.IsLogin = false
this.pt_pId = ""
this.pt_gId = ""
local LoginRoot_Url = VersionManager:GetVersionInfo("serverUrl")
function this.Initialize()
this.IsLogin = false
this.GameName='DouDou'
local defaultLoginWay=0
if UnityEngine.Application.isMobilePlatform then
defaultLoginWay=1
else
defaultLoginWay=0
end
this.CurLoginWay=PlayerPrefs.GetInt(this.GameName.."LoginWay",defaultLoginWay)
this.CurAccount=PlayerPrefs.GetString(this.GameName.."Account",'')
this.CurSession=PlayerPrefs.GetString(this.GameName.."Session",'')
SDKMgr.onLoginCallback = function(loginResp)
Game.GlobalEvent:DispatchEvent(GameEvent.LoginSuccess.OnLoginSuccess,loginResp)
ThinkingAnalyticsManager.Track("app_login")
end
SDKMgr.onSwitchAccountCallback = function(resp)
Log("onSwitchAccountCallback::"..resp)
local result = string.split(resp, "#")
--Util.LogError(debug.traceback("<color=#00ccee>onSwitchAccountCallback:" .. result[1] .. "</color>"))
if LoginManager.IsLogin and tonumber(result[1]) == SDK_RESULT.SUCCESS then
ThinkingAnalyticsManager.Track("change_account")
Framework.Dispose()
App.Instance:ReStart()
end
end
SDKMgr.onLogoutCallback = function(resp)
Log("onLogoutCallback::"..resp)
local result = string.split(resp, "#")
--Util.LogError(debug.traceback("<color=#00ccee>onLogoutCallback:" .. result[1] .. "</color>"))
if LoginManager.IsLogin and tonumber(result[1]) == SDK_RESULT.SUCCESS then
ThinkingAnalyticsManager.Track("quit_account")
Framework.Dispose()
App.Instance:ReStart()
end
end
end
function this.SaveLoginInfo(user, pw)
--[[
PlayerPrefs.SetInt(this.GameName.."LoginWay", this.CurLoginWay);
PlayerPrefs.SetString(this.GameName.."Account", this.CurAccount);
PlayerPrefs.SetString(this.GameName.."Session", this.CurSession);
PlayerPrefs.Save();
]]--
--sdkMgr:SaveSession(this.CurLoginWay)
end
function this.RequestRegist(name, pw, call)
local sign = Util.MD5Encrypt(string.format("%s%s%s", name,
pw, this.sign))
RequestPanel.Show(Language[11115])
networkMgr:SendGetHttp(LoginRoot_Url .. "jl_loginserver/registerUser?userName=".. name .. "&password=".. pw .."&repeat=".. pw .. "&sign=" .. sign,
function(str)
RequestPanel.Hide()
if str == nil then
return
end
--Log(str)
local json = require 'cjson'
local data = json.decode(str)
if data.code==1 then
PopupTipPanel.ShowTip(Language[11116]..name.." "..data.msg)
else
--PopupTipPanel.ShowTip("账号:"..name.." "..data.msg)
end
if call then
call(data.code)
end
end,nil,nil,nil)
end
function this.RequestUser(name, pw, call)
local sign = Util.MD5Encrypt(string.format("%s%s%s", name,
pw, this.sign))
RequestPanel.Show(Language[11117])
networkMgr:SendGetHttp(LoginRoot_Url .. "jl_loginserver/userLogin?userName=".. name .. "&password=".. pw .. "&sign=" .. sign, function(str)
RequestPanel.Hide()
if str == nil then
return
end
--Log(str)
local json = require 'cjson'
local data = json.decode(str)
--Log("data.code:"..data.code)
--Log("data.msg:"..data.msg)
if data.code==0 then
--Log("data.parms.openId:"..data.parms.openId)
--Log("data.parms.token:"..data.parms.token)
--PopupTipPanel.ShowTip(data.msg)
this.openId = data.parms.openId
this.token = data.parms.token
--场景转换
else
PopupTipPanel.ShowTip(data.msg)
end
if call then
call(data.code)
end
end,nil,nil,nil)
end
--注销
function this.LogOut()
this.CurLoginWay=-1
this.CurAccount=''
this.CurSession=''
--sdkMgr:ClearSession()
--[[
PlayerPrefs.DeleteKey(this.GameName.."LoginWay")
PlayerPrefs.DeleteKey(this.GameName.."Account")
PlayerPrefs.DeleteKey(this.GameName.."Session")
]]--
Framework.Dispose();
--sdkMgr:LogOutTime(tostring(PlayerManager.player.id));
App.Instance:ReStart();
end
return this