33 lines
785 B
Plaintext
33 lines
785 B
Plaintext
// Unity built-in shader source. Copyright (c) 2016 Unity Technologies. MIT license (see license.txt)
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// Simplified Additive Particle shader. Differences from regular Additive Particle one:
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// - no Tint color
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// - no Smooth particle support
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// - no AlphaTest
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// - no ColorMask
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Shader "YSJ_BuiltinShaders/Mobile/Particles/Additive" {
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Properties {
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_MainTex ("Particle Texture", 2D) = "white" {}
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}
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Category {
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Tags { "Queue"="Transparent" "IgnoreProjector"="True" "RenderType"="Transparent" "PreviewType"="Plane" }
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Blend SrcAlpha One
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Cull Off Lighting Off ZWrite Off Fog { Color (0,0,0,0) }
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BindChannels {
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Bind "Color", color
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Bind "Vertex", vertex
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Bind "TexCoord", texcoord
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}
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SubShader {
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Pass {
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SetTexture [_MainTex] {
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combine texture * primary
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}
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}
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}
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}
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} |