miduo_client/Assets/Plugins/iOS/Header.m

33 lines
674 B
Objective-C

#import "Header.h"
const char * gameData = nil;
@implementation Header
+ (void)SengGameDataMessage:(NSString *)dataString{
if(dataString == nil) return;
const char * data = [dataString UTF8String];
gameData = data;
//[@"OpenIosApp" UTF8String], [URLString UTF8String]
UnitySendMessage("GameManager", [@"ReceiveUrlGameData" UTF8String], gameData);
}
float getiOSBatteryLevel()
{
NSLog (@"this is a test");
[[UIDevice currentDevice] setBatteryMonitoringEnabled:YES];
return [[UIDevice currentDevice] batteryLevel];
//return 0.05f;
}
const char* getGameData()
{
NSLog (@"getGameData start");
return gameData;
}
@end