33 lines
674 B
Objective-C
33 lines
674 B
Objective-C
#import "Header.h"
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const char * gameData = nil;
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@implementation Header
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+ (void)SengGameDataMessage:(NSString *)dataString{
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if(dataString == nil) return;
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const char * data = [dataString UTF8String];
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gameData = data;
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//[@"OpenIosApp" UTF8String], [URLString UTF8String]
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UnitySendMessage("GameManager", [@"ReceiveUrlGameData" UTF8String], gameData);
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}
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float getiOSBatteryLevel()
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{
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NSLog (@"this is a test");
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[[UIDevice currentDevice] setBatteryMonitoringEnabled:YES];
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return [[UIDevice currentDevice] batteryLevel];
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//return 0.05f;
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}
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const char* getGameData()
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{
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NSLog (@"getGameData start");
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return gameData;
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}
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@end
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