135 lines
3.7 KiB
C#
135 lines
3.7 KiB
C#
/*
|
|
Copyright (c) 2015-2017 topameng(topameng@qq.com)
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
using System;
|
|
using LuaInterface;
|
|
|
|
namespace LuaInterface
|
|
{
|
|
public class LuaBeatEvent : IDisposable
|
|
{
|
|
protected LuaState luaState;
|
|
protected bool beDisposed;
|
|
|
|
LuaTable self = null;
|
|
LuaFunction _add = null;
|
|
LuaFunction _remove = null;
|
|
//LuaFunction _call = null;
|
|
|
|
public LuaBeatEvent(LuaTable table)
|
|
{
|
|
self = table;
|
|
luaState = table.GetLuaState();
|
|
self.AddRef();
|
|
|
|
_add = self.GetLuaFunction("Add");
|
|
_remove = self.GetLuaFunction("Remove");
|
|
//_call = self.GetLuaFunction("__call");
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
self.Dispose();
|
|
_add.Dispose();
|
|
_remove.Dispose();
|
|
//_call.Dispose();
|
|
Clear();
|
|
}
|
|
|
|
void Clear()
|
|
{
|
|
//_call = null;
|
|
_add = null;
|
|
_remove = null;
|
|
self = null;
|
|
luaState = null;
|
|
}
|
|
|
|
public void Dispose(bool disposeManagedResources)
|
|
{
|
|
if (!beDisposed)
|
|
{
|
|
beDisposed = true;
|
|
|
|
//if (_call != null)
|
|
//{
|
|
// _call.Dispose(disposeManagedResources);
|
|
// _call = null;
|
|
//}
|
|
|
|
if (_add != null)
|
|
{
|
|
_add.Dispose(disposeManagedResources);
|
|
_add = null;
|
|
}
|
|
|
|
if (_remove != null)
|
|
{
|
|
_remove.Dispose(disposeManagedResources);
|
|
_remove = null;
|
|
}
|
|
|
|
if (self != null)
|
|
{
|
|
self.Dispose(disposeManagedResources);
|
|
}
|
|
|
|
Clear();
|
|
}
|
|
}
|
|
|
|
public void Add(LuaFunction func, LuaTable obj)
|
|
{
|
|
if (func == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_add.BeginPCall();
|
|
_add.Push(self);
|
|
_add.Push(func);
|
|
_add.Push(obj);
|
|
_add.PCall();
|
|
_add.EndPCall();
|
|
}
|
|
|
|
public void Remove(LuaFunction func, LuaTable obj)
|
|
{
|
|
if (func == null)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_remove.BeginPCall();
|
|
_remove.Push(self);
|
|
_remove.Push(func);
|
|
_remove.Push(obj);
|
|
_remove.PCall();
|
|
_remove.EndPCall();
|
|
}
|
|
|
|
//public override int GetReference()
|
|
//{
|
|
// return self.GetReference();
|
|
//}
|
|
}
|
|
}
|