miduo_client/Assets/ManagedResources/~Lua/Modules/Battle/View/BattleBossInfoPanel.lua

54 lines
1.1 KiB
Lua

require("Base/BasePanel")
local BattleBossInfoPanel = Inherit(BasePanel)
local func
--初始化组件(用于子类重写)
function BattleBossInfoPanel:InitComponent()
self.btnBack = Util.GetGameObject(self.gameObject,"maskImage")
end
--绑定事件(用于子类重写)
function BattleBossInfoPanel:BindEvent()
Util.AddClick(self.btnBack,function ()
self:ClosePanel()
end)
end
--添加事件监听(用于子类重写)
function BattleBossInfoPanel:AddListener()
end
--移除事件监听(用于子类重写)
function BattleBossInfoPanel:RemoveListener()
end
function BattleBossInfoPanel:OnSortingOrderChange()
end
--界面打开时调用(用于子类重写)
function BattleBossInfoPanel:OnOpen(...)
func = ...
end
-- 打开,重新打开时回调
function BattleBossInfoPanel:OnShow()
Timer.New(function ()
self:ClosePanel()
end,5):Start()
end
--界面关闭时调用(用于子类重写)
function BattleBossInfoPanel:OnClose()
if func then
func()
end
end
--界面销毁时调用(用于子类重写)
function BattleBossInfoPanel:OnDestroy()
end
return BattleBossInfoPanel