73 lines
1.8 KiB
C#
73 lines
1.8 KiB
C#
//this source code was auto-generated by tolua#, do not modify it
|
|
using System;
|
|
using LuaInterface;
|
|
|
|
public class GameLogic_BuglySdkManagerWrap
|
|
{
|
|
public static void Register(LuaState L)
|
|
{
|
|
L.BeginClass(typeof(GameLogic.BuglySdkManager), typeof(GameCore.UnitySingleton<GameLogic.BuglySdkManager>));
|
|
L.RegFunction("SetUserId", SetUserId);
|
|
L.RegFunction("SetVersion", SetVersion);
|
|
L.RegFunction("__eq", op_Equality);
|
|
L.RegFunction("__tostring", ToLua.op_ToString);
|
|
L.EndClass();
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int SetUserId(IntPtr L)
|
|
{
|
|
try
|
|
{
|
|
ToLua.CheckArgsCount(L, 2);
|
|
GameLogic.BuglySdkManager obj = (GameLogic.BuglySdkManager)ToLua.CheckObject<GameLogic.BuglySdkManager>(L, 1);
|
|
string arg0 = ToLua.CheckString(L, 2);
|
|
obj.SetUserId(arg0);
|
|
return 0;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
return LuaDLL.toluaL_exception(L, e);
|
|
}
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int SetVersion(IntPtr L)
|
|
{
|
|
try
|
|
{
|
|
ToLua.CheckArgsCount(L, 5);
|
|
GameLogic.BuglySdkManager obj = (GameLogic.BuglySdkManager)ToLua.CheckObject<GameLogic.BuglySdkManager>(L, 1);
|
|
string arg0 = ToLua.CheckString(L, 2);
|
|
string arg1 = ToLua.CheckString(L, 3);
|
|
string arg2 = ToLua.CheckString(L, 4);
|
|
long arg3 = LuaDLL.tolua_checkint64(L, 5);
|
|
obj.SetVersion(arg0, arg1, arg2, arg3);
|
|
return 0;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
return LuaDLL.toluaL_exception(L, e);
|
|
}
|
|
}
|
|
|
|
[MonoPInvokeCallbackAttribute(typeof(LuaCSFunction))]
|
|
static int op_Equality(IntPtr L)
|
|
{
|
|
try
|
|
{
|
|
ToLua.CheckArgsCount(L, 2);
|
|
UnityEngine.Object arg0 = (UnityEngine.Object)ToLua.ToObject(L, 1);
|
|
UnityEngine.Object arg1 = (UnityEngine.Object)ToLua.ToObject(L, 2);
|
|
bool o = arg0 == arg1;
|
|
LuaDLL.lua_pushboolean(L, o);
|
|
return 1;
|
|
}
|
|
catch (Exception e)
|
|
{
|
|
return LuaDLL.toluaL_exception(L, e);
|
|
}
|
|
}
|
|
}
|
|
|