86 lines
2.6 KiB
C#
86 lines
2.6 KiB
C#
/*
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Copyright (c) 2015-2017 topameng(topameng@qq.com)
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Reflection;
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namespace LuaInterface
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{
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public sealed class LuaConstructor
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{
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ConstructorInfo method = null;
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List<Type> list = null;
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[NoToLuaAttribute]
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public LuaConstructor(ConstructorInfo func, Type[] types)
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{
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method = func;
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if (types != null)
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{
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list = new List<Type>(types);
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}
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}
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public int Call(IntPtr L)
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{
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object[] args = null;
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ToLua.CheckArgsCount(L, list.Count + 1);
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if (list.Count > 0)
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{
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args = new object[list.Count];
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for (int i = 0; i < list.Count; i++)
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{
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bool isRef = list[i].IsByRef;
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Type t0 = isRef ? list[i].GetElementType() : list[i];
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object o = ToLua.CheckVarObject(L, i + 2, t0);
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args[i] = o;
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}
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}
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object ret = method.Invoke(args);
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int count = 1;
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ToLua.Push(L, ret);
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for (int i = 0; i < list.Count; i++)
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{
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if (list[i].IsByRef)
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{
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++count;
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ToLua.Push(L, args[i]);
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}
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}
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return count;
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}
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public void Destroy()
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{
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method = null;
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list.Clear();
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}
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}
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}
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