miduo_client/Assets/ManagedResources/~Lua/Modules/EliteMonster/EliteMonsterManager.lua

58 lines
1.1 KiB
Lua

EliteMonsterManager = {}
local this = EliteMonsterManager
function this.Initialize()
end
-- 设置精英怪数据
function this.SetEliteData(monsterId, endTime, findMapId)
this.MonsterId = monsterId
this.EndTime = endTime
this.MapId = findMapId
end
-- 判断是否遇到了精英怪
function this.HasEliteMonster()
-- 判断怪
if not this.MonsterId or this.MonsterId == 0 then
return false
end
-- 判断时间
if this.GetLeftTime() == 0 then
return false
end
return true
end
-- 获取当前的怪物id
function this.GetMonsterGroupId()
if this.HasEliteMonster() then
return this.MonsterId
end
return
end
-- 获取精英怪剩余时间
function this.GetLeftTime()
-- 判断是否有精英怪
if not this.EndTime then
return 0
end
-- 判断是否已经过时
local curTimeStamp = GetTimeStamp()
if curTimeStamp >= this.EndTime then
return 0
end
-- 返回剩余时间
return this.EndTime - curTimeStamp
end
-- 清楚精英怪
function this.ClearEliteMonster()
this.MonsterId = 0
this.EndTime = 0
this.MapId = 0
end
return this