89 lines
2.7 KiB
Lua
89 lines
2.7 KiB
Lua
require("Base/BasePanel")
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local ChangeHeroProConfirmWindow = Inherit(BasePanel)
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----- 招募二次确认弹窗 -----
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local this = ChangeHeroProConfirmWindow
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local costConfig=ConfigManager.GetConfigData(ConfigName.SpecialConfig,147)
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local itemConfig=ConfigManager.GetConfig(ConfigName.ItemConfig)
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local func
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function ChangeHeroProConfirmWindow:InitComponent()
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-- LogError("1111111111111")
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local gameObject=self.gameObject
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this.bgBtn=gameObject
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this.titleText=Util.GetGameObject(gameObject,"content/TitleText"):GetComponent("Text")
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this.root = Util.GetGameObject(gameObject, "Root")
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this.confirm = Util.GetGameObject(gameObject, "ConfirmBtn")
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this.cancel = Util.GetGameObject(gameObject, "CancelBtn")
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this.closeBtn = Util.GetGameObject(gameObject, "content/BG/BackBtn")
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this.btn=Util.GetGameObject(this.root,"Btn1")
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this.rootText=Util.GetGameObject(this.root,"Text"):GetComponent("Text")
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end
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function ChangeHeroProConfirmWindow:BindEvent()
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Util.AddClick(this.confirm,function()
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self:ClosePanel()
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if func then
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func()
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end
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end)
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Util.AddClick(this.cancel,function()
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self:ClosePanel()
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end)
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Util.AddClick(this.closeBtn,function()
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self:ClosePanel()
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end)
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Util.AddClick(this.bgBtn,function()
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self:ClosePanel()
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end)
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end
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function ChangeHeroProConfirmWindow:AddListener()
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end
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function ChangeHeroProConfirmWindow:RemoveListener()
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end
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function ChangeHeroProConfirmWindow:OnOpen(...)
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--parent=_parent
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--sortingOrder = _parent.sortingOrder
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--不定参中包含的不定参 _args[1]为面板类型 _args[2]之后(包括)为打开面板后传入的不定参
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local _args = {...}
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func = _args[2]
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this.titleText.text=Language[11309]
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if costConfig then
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local cost=string.split(costConfig.Value,('#'))
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this.rootText.text="确认花费"..cost[2]..itemConfig[tonumber(cost[1])].Name..",转换英雄阵营?"
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else
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this.rootText.text="确认花费1000妖晶,转换英雄阵营?"
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end
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local go=Util.GetGameObject(this.btn,"Go")
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local var
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--点将台抽卡
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if _args[1] == CostConfirmType.ChangeHeroPro then
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var=PlayerManager.uid.."GeneralPopup_ChangeHeroProConfirm"
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end
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Util.AddOnceClick(this.btn,function()
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this.btnClick=(this.btnClick and this.btnClick==1) and 0 or 1
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LogPink(var..":"..this.btnClick)
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PlayerPrefs.SetInt(var,this.btnClick)
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go:SetActive(PlayerPrefs.GetInt(var)==1)
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end)
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if PlayerPrefs.HasKey(var) then
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go:SetActive(PlayerPrefs.GetInt(var)==1)
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else
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go:SetActive(false)
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end
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end
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function ChangeHeroProConfirmWindow:OnClose()
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end
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function ChangeHeroProConfirmWindow:OnDestroy()
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end
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return ChangeHeroProConfirmWindow |