miduo_client/Assets/ManagedResources/~Lua/Modules/Popup/View/GeneralPopup_TrialSetting.lua

71 lines
1.8 KiB
Lua

----- 试练设置弹窗 -----
local this = {}
--传入父脚本模块
local parent
--传入特效层级
local sortingOrder=0
local btns={}
local btnClick={}
function this:InitComponent(gameObject)
this.spLoader = SpriteLoader.New()
this.titleText=Util.GetGameObject(gameObject,"TitleText"):GetComponent("Text")
this.root = Util.GetGameObject(gameObject, "Root")
for i = 1, 3 do
btns[i]=Util.GetGameObject(this.root,"Btn"..i)
end
end
function this:BindEvent()
for i = 1, 3 do
Util.AddClick(btns[i],function()
local o=btns[i]
local go=Util.GetGameObject(o,"Go")
local var=PlayerManager.uid.."GeneralPopup_TrialSettingBtn"..i
btnClick[i]=(btnClick[i] and btnClick[i]==1) and 0 or 1
LogPink(btnClick[i])
PlayerPrefs.SetInt(var,btnClick[i])
go:SetActive(PlayerPrefs.GetInt(var)==1)
end)
end
end
function this:AddListener()
end
function this:RemoveListener()
end
function this:OnShow(_parent,...)
parent=_parent
sortingOrder = _parent.sortingOrder
--不定参中包含的不定参 _args[1]为面板类型 _args[2]之后(包括)为打开面板后传入的不定参
local _args = {...}
this.titleText.text=Language[11621]
for i = 1, 3 do
local o=btns[i]
local go=Util.GetGameObject(o,"Go")
local var=PlayerManager.uid.."GeneralPopup_TrialSettingBtn"..i
if PlayerPrefs.HasKey(var) then
go:SetActive(PlayerPrefs.GetInt(var)==1)
else
go:SetActive(false)
end
end
btns[2]:SetActive(MapManager.curCarbonType == CarBonTypeId.TRIAL)
btns[3]:SetActive(MapManager.curCarbonType == CarBonTypeId.TRIAL)
end
function this:OnClose()
end
function this:OnDestroy()
this.spLoader:Destroy()
btns={}
end
return this