miduo_client/Assets/ToLua/Editor/Extend/ToLua_System_String.cs

35 lines
796 B
C#

using UnityEngine;
using System.Collections;
using LuaInterface;
public class ToLua_System_String
{
[NoToLuaAttribute]
public static string ToLua_System_StringDefined =
@" try
{
LuaTypes luatype = LuaDLL.lua_type(L, 1);
if (luatype == LuaTypes.LUA_TSTRING)
{
string arg0 = LuaDLL.lua_tostring(L, 1);
ToLua.PushSealed(L, arg0);
return 1;
}
else
{
return LuaDLL.luaL_throw(L, ""invalid arguments to string's ctor method"");
}
}
catch(Exception e)
{
return LuaDLL.toluaL_exception(L, e);
}";
[UseDefinedAttribute]
public ToLua_System_String()
{
}
}