2019-05-09 15:37:36 +08:00
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package com.ljsd.jieling.protocols;
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option optimize_for = SPEED;
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import "CommonProto.proto";
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2019-05-09 15:50:20 +08:00
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message GetArenaInfoResponse{
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2019-05-09 15:37:36 +08:00
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optional ArenaInfo arenaInfo = 1;
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}
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2019-05-10 10:31:06 +08:00
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message GetArenaRankInfoRequest{
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optional int32 page = 1; //页数
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}
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2019-05-10 13:42:09 +08:00
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message ArenaChallengeRequest{
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optional int32 teamId =1; // 本人进攻队伍id
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optional int32 challengeUid = 2 ;// 对手uid
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2019-05-13 15:17:17 +08:00
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optional int32 skipFight = 3 ;// 1:标识跳过战斗 0: 不跳过战斗
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2019-05-10 13:42:09 +08:00
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}
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message ArenaChallengeResponse{
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optional int32 myScoreChange = 1 ; //我的分数变化值
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optional int32 defScoreChange =2; // 对手分数变化值
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repeated ArenaEnemy arenaEnemys = 3; //新的一批对手信息
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2019-05-13 15:17:17 +08:00
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optional FightData fightData =4; // 战斗数据
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2019-05-10 13:42:09 +08:00
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}
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2019-05-10 10:31:06 +08:00
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message GetArenaRankInfoResponse{
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repeated ArenaEnemy rankInfos = 1; //成员排名信息
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2019-05-10 16:15:50 +08:00
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optional int32 myscore = 2; //我的积分
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optional int32 myRank =3 ;// 我的排名
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2019-05-10 10:31:06 +08:00
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}
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2019-05-10 13:42:09 +08:00
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2019-05-11 16:24:06 +08:00
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message ArenaRandomResponse{
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2019-05-11 15:16:37 +08:00
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repeated ArenaEnemy arenaEnemys = 1; //新的一批对手信息
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}
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2019-05-11 16:24:06 +08:00
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message ArenaRecordInfoResponse{
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repeated ArenaRecordInfo arenaRecordInfo =1;
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}
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2019-05-10 13:42:09 +08:00
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2019-05-09 15:37:36 +08:00
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