竞技场胜利失败掉落物品
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@ -27,6 +27,7 @@ import "CommonProto.proto";
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repeated ArenaEnemy arenaEnemys = 3; //新的一批对手信息
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optional FightData fightData =4; // 战斗数据
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optional int32 fightResult = 5 ;// 战斗结果
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optional Drop drop = 6;
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}
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message GetArenaRankInfoResponse{
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