增加怪物是否被击杀

master_huanxiang
wangyuan 2019-05-16 20:33:55 +08:00
parent c791eaa706
commit 39cf14b335
1 changed files with 2 additions and 0 deletions

View File

@ -139,6 +139,8 @@ import "CommonProto.proto";
message AdventurenBossChallengeResponse{
optional int32 hurtNums =1; // 打boss血量
optional FightData fightData =2;
optional int32 fightResult = 3;// 是否被击杀 1:击杀 0:未击杀
optional int32 consumeFightTimes = 4; //本次消耗次数
}
message AdventureBossShareRequest{