增加怪物是否被击杀
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c791eaa706
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39cf14b335
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@ -139,6 +139,8 @@ import "CommonProto.proto";
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message AdventurenBossChallengeResponse{
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optional int32 hurtNums =1; // 打boss血量
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optional FightData fightData =2;
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optional int32 fightResult = 3;// 是否被击杀 1:击杀 0:未击杀
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optional int32 consumeFightTimes = 4; //本次消耗次数
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}
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message AdventureBossShareRequest{
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