master_huanxiang
whb 2021-02-23 16:03:05 +08:00
parent 28000fe7b9
commit 4e44a45caf
3 changed files with 6 additions and 6 deletions

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@ -625,7 +625,7 @@ option optimize_for = SPEED;
repeated TeamSimpleInfo team =1;
repeated TeamSimpleInfo PokemonInfos = 2;
optional int32 totalForce=3;
repeated int32 remainHp = 4;//剩余血量百分比
repeated int64 remainHp = 4;//剩余血量百分比
}
//第一编队信息
message TeamOneInfo{

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@ -44,7 +44,7 @@ import "CommonProto.proto";
// 任务获得的道具
optional Drop missionDrop = 3; // 工会boss代表随机掉落
//英雄剩余血量
repeated int32 remainHpList = 4;
repeated int64 remainHpList = 4;
// 更新主线任务
optional Mission mission = 5;
// 探索地图剩余时间(秒)
@ -68,7 +68,7 @@ import "CommonProto.proto";
// 任务获得的道具
optional Drop missionDrop = 3;
//英雄剩余血量
repeated int32 remainHpList = 4;
repeated int64 remainHpList = 4;
// 更新主线任务
optional Mission mission = 5;
// 探索地图剩余时间(秒)

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@ -6,14 +6,14 @@ import "CommonProto.proto";
message HeroInfo {
optional string heroId = 1;
optional int32 heroHp = 2;
optional int32 heroMaxHp =3;
optional int64 heroHp = 2;
optional int64 heroMaxHp =3;
}
message TrialHeroInfo{
optional string heroId = 1;//动态Id
optional int32 tmpId = 2;//英雄模板id
optional int32 star = 3;
optional int32 heroHp = 4;//剩余血量
optional int64 heroHp = 4;//剩余血量
optional int32 level = 5;//英雄等级
optional int32 skinId = 6;//英雄皮肤
}