血战战斗-beta
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e8d3938979
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563c5bfa0e
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@ -277,6 +277,9 @@ enum MessageType{
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ROOM_GET_FULL_INFO_REQEUST = 11731; //获取房间全量信息
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ROOM_GET_FULL_INFO_RESPONSE = 11732;
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ROOM_MAP_UPDATE_EVENT_REQUEST = 11733; //更新事件
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ROOM_MAP_UPDATE_EVENT_RESPONSE = 11734;
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// S 11800
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SUCCESS_RESPONSE = 11800; // 通用成功回复
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@ -37,8 +37,18 @@ import "CommonProto.proto";
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message RoomTriggerFightIndication{
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//参与战斗的用户ID
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optional int32 player1 = 1;
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optional int32 player2 = 2;
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optional int32 result = 3; //1 player1胜 2 player2胜
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optional int32 player = 1;
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optional int32 curHp = 2; //当前血量
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}
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message RoomMapUpdateEventRequest{
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optional int32 eventType = 1 ;// 1 战斗 2 采矿
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optional int32 triggerXY = 2 ; //触发事件点坐标位置
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}
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message RoomMapPointIndication{
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optional int32 eventType = 1 ;// 1 战斗 2 采矿
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optional int32 triggerXY = 2 ; //触发事件点坐标位置
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optional int32 player = 3;//占据该坐标玩家uid
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}
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