diff --git a/protos/CommonProto.proto b/protos/CommonProto.proto index 87226be..b8720f2 100644 --- a/protos/CommonProto.proto +++ b/protos/CommonProto.proto @@ -529,10 +529,10 @@ option optimize_for = SPEED; } message ItemInfo{ - optional int32 templateId = 1;//模板ID - optional int64 overlap = 2;//堆叠数量 - optional int32 nextRefreshTime =3; //下次刷新时间 - } + optional int32 templateId = 1;//模板ID + optional int64 overlap = 2;//堆叠数量 + optional int32 nextRefreshTime =3; //下次刷新时间 + } message RankInfo{ optional int32 rank = 1; diff --git a/protos/HeroInfoProto.proto b/protos/HeroInfoProto.proto index 4fb5d8e..17501e8 100644 --- a/protos/HeroInfoProto.proto +++ b/protos/HeroInfoProto.proto @@ -685,6 +685,10 @@ message TrainingResponse{ message TrainingUnlockSkillRequest { optional string heroId = 1;//英雄唯一id optional int32 unlockId = 2;//解锁技能列id,表train + repeated string pokemonIds = 3;// 解锁消耗的灵兽id列表 + repeated string magicSoldierIds = 4;// 解锁消耗的神兵id列表 + repeated string consumeHeroIds = 5;// 解锁消耗的英雄id列表 + repeated Item items = 6;// 消耗的其他道具列表 } // 特训激活下一级