master_huanxiang
zhangshanxue 2019-09-07 12:56:06 +08:00
commit 92af610f3c
3 changed files with 37 additions and 4 deletions

View File

@ -68,6 +68,11 @@ option optimize_for = SPEED;
optional int32 exp = 9; //
}
message SoulPos{
optional string equipId =1 ; //id
optional int32 position= 2; //
}
message Hero{
optional string id = 1;
@ -87,10 +92,6 @@ option optimize_for = SPEED;
repeated SoulPos soulPos = 12;//
}
message SoulPos{
optional string equipId =1 ; //id
optional int32 position= 2; //
}
message FightUnitInfo {
optional string unitId = 1;//id

View File

@ -108,6 +108,15 @@ enum MessageType{
BLOOD_RANK_REQUEST = 10115;//
BLOOD_RANK_RESPONSE = 10116;
BLOOD_GETSCORE_INFO_REQUEST = 10117; //
BLOOD_GETSCORE_INFO_RESPONSE = 10118;
BLOOD_TAKE_SCORE_REWARD_REQEUST = 10119; //
BLOOD_TAKE_SCORE_REWARD_RESPONSE = 10120;
BLOOD_BUY_SCORE_REQUEST = 10121; //
BLOOD_BUY_SCORE_RESPONSE = 10122;
// C 10200
COOK_FOOD_REQUEST = 10200; //
COOK_FOOD_RESPONSE = 10201;

View File

@ -77,4 +77,27 @@ import "CommonProto.proto";
optional RoomMatchSuccessIndication roomMatchSuccessIndication =1;
}
message BloodyScoreItemInfo{
optional int32 id =1;
optional int32 status = 2; // 0 1 2
}
message GetBloodyScoreInfoResponse{
optional int32 score = 1 ; //
optional int32 hadBuy = 2; //
repeated BloodyScoreItemInfo bloodyScoreItemInfo =3;
}
message BloodyTakeScoreRewardRequet{
optional int32 id = 1; // id -1
}
message BloodyTakeScoreRewardResponse{
optional Drop drop = 1;
repeated BloodyScoreItemInfo changeItemInfo =2; //
}