fight
parent
c9e4153dfd
commit
b54982523e
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@ -87,12 +87,14 @@ option optimize_for = SPEED;
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optional string unitId = 1;//单位静态id
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optional string unitSkillIds = 2;//点技#滑技#被动技能1#被动技能2#被动技能3....
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optional string property = 3;//1#2390#2390#169#271#95#176#0#0#0.3#0.15#0.3#1.5#1#0.05#0#0#0#0#0#0.05#0#0#0#0#0
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}
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message FightTeamInfo {
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repeated FightUnitInfo fightUnitList = 1;
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optional string teamSkillList = 2;//异妖(队伍技能)技能1#技能2#技能3
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optional string teamPassiveList = 3 ; //异妖被动技能
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}
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@ -221,6 +223,7 @@ option optimize_for = SPEED;
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//战斗随机种子
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optional int32 fightSeed = 3;
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optional int32 fightMaxTime =4; //战斗最长时间
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optional int32 fightType = 5 ; // 战斗类型
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}
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message ExploreDetail{
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