TASK【ID1005460】【玩法需求】猎妖之路

master_huanxiang
zhangshanxue 2020-01-14 15:48:22 +08:00
parent 14d8c4298a
commit be12edceb2
3 changed files with 20 additions and 7 deletions

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@ -756,10 +756,15 @@ option optimize_for = SPEED;
repeated int32 holyEquipID = 6;//圣物id
}
message ExpeditionSimpleHeroInfo{
optional string heroId = 1;//英雄id
optional double remainHp =2;//剩余血量
}
message ExpeditionEquip{
optional string id = 1;
optional int32 equiptId = 2;
}

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@ -13,6 +13,7 @@ import "CommonProto.proto";
repeated ExpeditionNodeInfo nodeInfo = 1; //节点信息
repeated ExpeditionSimpleHeroInfo heroInfo = 2;//己方英雄信息
repeated int32 lay = 3;//领取过奖励的id
repeated ExpeditionEquip equipIds = 4;
}
@ -47,7 +48,6 @@ import "CommonProto.proto";
message StartExpeditionBattleRequest{
optional int32 nodeId = 1; //节点id
optional int32 teamId = 2; //队伍id
optional int32 expInfo = 3; //扩展信息 复活节点传英雄id
}
message StartExpeditionBattleResponse {
@ -64,23 +64,29 @@ import "CommonProto.proto";
message EndExpeditionBattleResponse {
//战斗结果
optional int32 result = 1;
repeated ExpeditionNodeInfo nodeInfo = 2;
repeated ExpeditionSimpleHeroInfo heroInfo = 3;//己方英雄信息
optional Drop drop = 4;
optional Drop drop = 2;
}
message TakeHolyEquipRequest{
optional int32 type = 1; //获取类型
optional int32 nodeId = 1; //节点id
optional int32 type = 2; //获取类型
}
//会先推送一下 临时背包信息
message TakeHolyEquipResponse{
optional string equipId = 1;
repeated ExpeditionNodeInfo nodeInfo = 2;//更新节点信息
}
//增量
message ExpeditionEquipIndication {
repeated ExpeditionEquip equipIds = 1;
}
message ExpeditionNodeInfoIndication {
repeated ExpeditionNodeInfo nodeInfo = 1;
repeated ExpeditionSimpleHeroInfo heroInfo = 2;//己方英雄信息
}

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@ -838,5 +838,7 @@ enum MessageType{
EXPEDITION_RECOVER_HERO_REQUEST = 20014;//恢复英雄
EXPEDITION_RECOVER_HERO_RESONSE = 20015;
EXPEDITION_HOLY_BAG_INDICATION = 20016; //臨時背包推送
EXPEDITION_NOINFO_INDICATION = 20017; //节点状态推送
}