diff --git a/protos/CommonProto.proto b/protos/CommonProto.proto index c60c98c..9450745 100644 --- a/protos/CommonProto.proto +++ b/protos/CommonProto.proto @@ -95,7 +95,7 @@ option optimize_for = SPEED; optional int32 createTime = 9; //入手时间 optional int32 starBreakId = 10 ;//升星对应的breakId - repeated string especialEquip = 11;//所穿戴法宝 + optional int32 especialEquipLevel = 11;//所穿戴法宝等级 repeated SoulPos soulPos = 12;//魂印 optional int32 lockState = 13;// 上锁状态 1 :上锁 0:未上锁 } @@ -167,8 +167,7 @@ option optimize_for = SPEED; repeated Item itemlist = 1; repeated Equip equipId = 2; repeated Hero Hero = 3; - repeated Equip especialEquipId =4;//法宝 - repeated Equip soulEquip =5;//魂印 + repeated Equip soulEquip =4;//魂印(法宝不再掉落,魂印改为4,注意修改) } message GMCommand{ diff --git a/protos/HeroInfoProto.proto b/protos/HeroInfoProto.proto index e9bcb3e..a2a2448 100644 --- a/protos/HeroInfoProto.proto +++ b/protos/HeroInfoProto.proto @@ -113,7 +113,7 @@ import "CommonProto.proto"; } message GetAllEquipRequest{ optional int32 index = 1; //第一次请求索引为0, 第二次:第一次索引+每页的数量 - optional int32 type = 2;//1、装备 ;2、法宝、3魂印 + optional int32 type = 2;//1、装备 、3魂印(不要在此请求法宝) } message GetAllEquipResponse{ diff --git a/protos/PlayerInfoProto.proto b/protos/PlayerInfoProto.proto index 5effe52..59bc084 100644 --- a/protos/PlayerInfoProto.proto +++ b/protos/PlayerInfoProto.proto @@ -83,7 +83,7 @@ import "CommonProto.proto"; } message UseAndPriceItemRequest{ - optional int32 type = 1; //0:使用 1:分解物品 2:分解装备3:分解妖灵师 4:分解法宝 5:分解魂印 + optional int32 type = 1; //0:使用 1:分解物品 2:分解装备3:分解妖灵师 5:分解魂印(分解法宝在分解妖灵师同时分解) optional int32 itemId = 2; repeated Item items = 3; repeated string equipIds = 4; @@ -631,7 +631,7 @@ import "CommonProto.proto"; message ViewHeroInfoResponse{ optional Hero hero =1; - repeated Equip equip =2; // 英雄所穿装备、法宝、魂印 + repeated Equip equip =2; // 英雄所穿装备、魂印(法宝不在内,放在Hero中) repeated SpecialEffects SpecialEffects = 3;//属性信息 optional int32 force = 4 ; //战力 }