法宝协议

master_huanxiang
lvxinran 2019-09-02 16:26:12 +08:00
parent 7f1bcd6f6c
commit de0d1e6934
2 changed files with 8 additions and 2 deletions

View File

@ -77,10 +77,11 @@ option optimize_for = SPEED;
repeated int32 skillIdList = 7;
repeated string equipIdList = 8;
optional int32 createTime = 9; //入手时间
optional int32 starBreakId = 10 ;//升星对应的breakId
repeated string especialEquip = 11;//所穿戴法宝
}
message FightUnitInfo {

View File

@ -62,11 +62,14 @@ import "CommonProto.proto";
message EquipWearRequest{
optional string heroId =1 ; //所穿英雄id
repeated string equipId =2 ; //装备id
optional int32 type = 3;//1、装备 ;2、法宝
}
message EquipUnLoadOptRequest{
optional string heroId = 1;
repeated string equipIds =2;
optional int32 type = 3;//1、装备 ;2、法宝
}
message HeroComposeRequest{
optional Item item = 1; //合成英雄需要用的碎片,和合成英雄的个数
@ -76,6 +79,8 @@ import "CommonProto.proto";
}
message GetAllEquipRequest{
optional int32 index = 1; //第一次请求索引为0, 第二次:第一次索引+每页的数量
optional int32 type = 2;//1、装备 ;2、法宝
}
message GetAllEquipResponse{
repeated Equip equip =1;