master_huanxiang
zhangshanxue 2019-09-04 11:55:06 +08:00
commit f0da57b9e6
4 changed files with 14 additions and 12 deletions

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@ -150,6 +150,7 @@ option optimize_for = SPEED;
repeated Item itemlist = 1;
repeated Equip equipId = 2;
repeated Hero Hero = 3;
repeated Equip especialEquipId =4;//
}
message GMCommand{
@ -473,6 +474,7 @@ option optimize_for = SPEED;
optional int32 mineral = 5; //
optional int32 camp = 6; //
repeated BloodyHeroInfo heroInfo = 7 ; //
optional int32 killNums=8; //
}
message SceneActor{
@ -493,8 +495,6 @@ option optimize_for = SPEED;
repeated ActorEffectBufferInfo actorEffectBufferInfo =4;//buffer
repeated int32 barrierPoint = 5 ;//
repeated PosMineral posMineral = 6;//
repeated SceneMsg sceneMsg = 7; //
}
message SceneGetFullMsgResponse{

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@ -55,7 +55,7 @@ import "CommonProto.proto";
message UpHeroStarRequest{
optional string heroId = 1; //id
repeated ConsumeMaterial consumeMaterials = 2; //
optional int32 type = 3;//1 2
}

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@ -77,7 +77,7 @@ import "CommonProto.proto";
}
message UseAndPriceItemRequest{
optional int32 type = 1; //0:使 1: 23:
optional int32 type = 1; //0:使 1: 23: 4
optional int32 itemId = 2;
repeated Item items = 3;
repeated string equipIds = 4;
@ -510,13 +510,6 @@ import "CommonProto.proto";
message GetPhoneRewardResponse{
optional Drop drop =1 ;
}
message GetToBeStrongerRequest{
optional int32 tempId = 1;
}
message GetToBeStrongerResponse{
repeated StrongerInfo infos = 1;
}
message QuestionIndication{
optional int32 state = 1; //state -1 1

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@ -32,6 +32,15 @@ message BroadMsgIndication{
repeated SceneMsg sceneMsg = 7; //
}
message SceneEndIndication{
message SceneSimpleRankInfo{
optional int32 uid = 1 ;
optional int32 score = 2 ;//
optional int32 updateScore = 3 ;//
optional string head = 4; //
optional int32 headFrame=5;//
optional int32 level= 6;//
}
message SceneEndIndication{
repeated SceneSimpleRankInfo sceneSimpleRankInfo = 1;
}