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ba914a1756
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f189b68730
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@ -837,6 +837,7 @@ option optimize_for = SPEED;
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optional int32 monsterHp = 3;
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optional int32 remainTime = 4;
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optional int32 attackNum = 5;//已经攻击的次数
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optional int32 rewardShow = 6;
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}
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message JourneyGoodsInfo{
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optional int32 goodsId = 1;
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@ -386,7 +386,7 @@ import "CommonProto.proto";
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}
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message JourneyDoResponse{
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repeated int32 pointes = 1;
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optional int32 pathType = 2;//0、普通节点 1、奖励节点 2、双倍节点 3、额外骰子节点 4、招募英雄节点 5、怪物节点
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optional int32 pathType = 2;//0、普通节点 1、奖励节点 2、双倍节点 3、额外骰子节点 4、招募英雄节点 5、怪物节点 6、转盘
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optional int32 multiValue = 3;//倍数
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optional Drop drop = 4;//奖励事件奖励
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optional JourneyMonsterInfo monster = 5;//怪物组
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@ -396,6 +396,8 @@ import "CommonProto.proto";
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message JourneyRandomResponse{
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optional int32 location = 1;
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optional Drop drop = 2;
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repeated int32 nextRandom = 3;//下次转盘奖励组
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optional int32 count = 4;//剩余次数
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}
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message JourneyFightRequest{
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optional int32 monsterIndex = 3;
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