2020-06-17 14:45:45 +08:00
|
|
|
-- windows
|
2019-03-21 15:32:29 +08:00
|
|
|
package.path = package.path ..';luafight/?.lua';
|
2019-06-24 11:21:25 +08:00
|
|
|
-- linux
|
2020-06-17 14:45:45 +08:00
|
|
|
package.path = package.path ..';../luafight/?.lua';
|
2019-03-12 14:05:45 +08:00
|
|
|
|
|
|
|
require("Modules.Battle.Logic.Misc.BattleDefine")
|
|
|
|
require("Modules.Battle.Logic.Misc.BattleUtil")
|
|
|
|
require("Modules.Battle.Logic.Misc.BattleQueue")
|
|
|
|
require("Modules.Battle.Logic.Misc.BattleDictionary")
|
2019-03-21 14:33:56 +08:00
|
|
|
require("Modules.Battle.Logic.Misc.BattleList")
|
|
|
|
require("Modules.Battle.Logic.Misc.BattleObjectPool")
|
2019-03-12 14:05:45 +08:00
|
|
|
|
|
|
|
require("Modules.Battle.Logic.Base.BattleEvent")
|
|
|
|
require("Modules.Battle.Logic.Base.Random")
|
2019-03-21 14:33:56 +08:00
|
|
|
|
2019-03-12 14:05:45 +08:00
|
|
|
require("Modules.Battle.Logic.Base.RoleData")
|
|
|
|
require("Modules.Battle.Logic.Base.Buff")
|
|
|
|
require("Modules.Battle.Logic.Base.Skill")
|
|
|
|
require("Modules.Battle.Logic.Base.Passivity")
|
|
|
|
|
2019-04-16 14:32:11 +08:00
|
|
|
require("Modules.Battle.Logic.BattleLogic")
|
|
|
|
require("Modules.Battle.Logic.RoleLogic")
|
|
|
|
|
2020-06-17 14:45:45 +08:00
|
|
|
require("Modules.Battle.Logic.SkillManager")
|
|
|
|
require("Modules.Battle.Logic.RoleManager")
|
|
|
|
require("Modules.Battle.Logic.OutDataManager")
|
|
|
|
require("Modules.Battle.Logic.BattleLogManager")
|
|
|
|
|
|
|
|
|
2019-03-21 15:01:27 +08:00
|
|
|
local BattleMain = {}
|
|
|
|
local BattleLogic = BattleLogic
|
|
|
|
local Random = Random
|
2019-12-12 11:42:56 +08:00
|
|
|
local BattleRecord
|
2019-03-21 14:33:56 +08:00
|
|
|
|
2019-08-20 15:38:33 +08:00
|
|
|
local _BattleErrorCache = {}
|
|
|
|
local _BattleErrorIndex = 0
|
|
|
|
local _seed
|
2019-08-31 13:45:45 +08:00
|
|
|
local _type
|
2020-05-07 16:31:28 +08:00
|
|
|
local _maxRound
|
2019-03-21 15:01:27 +08:00
|
|
|
local _fightData
|
|
|
|
local _optionData
|
|
|
|
|
2019-06-24 11:21:25 +08:00
|
|
|
local function pairsByKeys(t)
|
|
|
|
local a = {}
|
|
|
|
for n in pairs(t) do
|
|
|
|
if n then
|
|
|
|
a[#a+1] = n
|
|
|
|
end
|
|
|
|
end
|
|
|
|
table.sort(a, function( op1, op2 )
|
|
|
|
local type1, type2 = type(op1), type(op2)
|
|
|
|
local num1, num2 = tonumber(op1), tonumber(op2)
|
|
|
|
|
|
|
|
if ( num1 ~= nil) and (num2 ~= nil) then
|
|
|
|
return num1 < num2
|
|
|
|
elseif type1 ~= type2 then
|
|
|
|
return type1 < type2
|
|
|
|
elseif type1 == "string" then
|
|
|
|
return op1 < op2
|
|
|
|
elseif type1 == "boolean" then
|
|
|
|
return op1
|
|
|
|
-- 以上处理: number, string, boolean
|
|
|
|
else -- 处理剩下的: function, table, thread, userdata
|
|
|
|
return tostring(op1) < tostring(op2) -- tostring后比较字符串
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
local i = 0
|
|
|
|
return function()
|
|
|
|
i = i + 1
|
|
|
|
return a[i], t[a[i]]
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2019-03-22 15:00:06 +08:00
|
|
|
local function PrintTable(tb)
|
2019-03-21 15:01:27 +08:00
|
|
|
local indent_str = "{"
|
2019-05-15 12:05:54 +08:00
|
|
|
local count = 0
|
|
|
|
for k,v in pairs(tb) do
|
|
|
|
count = count + 1
|
|
|
|
end
|
2019-03-22 15:00:06 +08:00
|
|
|
for k=1, #tb do
|
|
|
|
local v = tb[k]
|
2019-03-21 15:01:27 +08:00
|
|
|
if type(v) == "table" then
|
|
|
|
indent_str = indent_str .. PrintTable(v)
|
2019-03-22 15:00:06 +08:00
|
|
|
else
|
2019-05-15 12:05:54 +08:00
|
|
|
indent_str = indent_str .. tostring(v)
|
|
|
|
end
|
|
|
|
if k < count then
|
|
|
|
indent_str = indent_str..","
|
2019-03-22 15:00:06 +08:00
|
|
|
end
|
|
|
|
end
|
2019-05-15 12:05:54 +08:00
|
|
|
|
|
|
|
local index = 0
|
2019-06-24 11:21:25 +08:00
|
|
|
for k,v in pairsByKeys(tb) do
|
2019-05-15 12:05:54 +08:00
|
|
|
index = index + 1
|
2019-03-22 15:00:06 +08:00
|
|
|
if type(k) ~= "number" then
|
|
|
|
if type(v) == "table" then
|
|
|
|
indent_str = string.format("%s%s=%s", indent_str, tostring(k), PrintTable(v))
|
|
|
|
else
|
2019-05-15 12:05:54 +08:00
|
|
|
indent_str = string.format("%s%s=%s", indent_str, tostring(k), tostring(v))
|
|
|
|
end
|
|
|
|
if index < count then
|
|
|
|
indent_str = indent_str .. ","
|
2019-03-22 15:00:06 +08:00
|
|
|
end
|
2019-03-21 15:01:27 +08:00
|
|
|
end
|
|
|
|
end
|
2019-05-15 12:05:54 +08:00
|
|
|
indent_str = indent_str .. "}"
|
2019-03-21 15:01:27 +08:00
|
|
|
return indent_str
|
|
|
|
end
|
2019-03-12 14:05:45 +08:00
|
|
|
|
2019-03-22 15:00:06 +08:00
|
|
|
local function generateRecordFile()
|
|
|
|
local time = string.format("%d-%d-%d-%d-%d-%d",
|
|
|
|
os.date("%Y"),
|
|
|
|
os.date("%m"),
|
|
|
|
os.date("%d"),
|
|
|
|
os.date("%H"),
|
|
|
|
os.date("%M"),
|
|
|
|
os.date("%S"))
|
|
|
|
local file = io.open("luafight/BattleRecord/"..time..".txt", "a")
|
|
|
|
local record = BattleLogic.GetRecord()
|
|
|
|
for i=1, #record do
|
|
|
|
file:write(record[i].."\n")
|
|
|
|
end
|
|
|
|
io.close(file)
|
|
|
|
end
|
|
|
|
|
2019-08-20 15:38:33 +08:00
|
|
|
|
|
|
|
local function addBattleData()
|
|
|
|
local str = ""
|
|
|
|
str = str.."seed:\n"..tostring(_seed).."\n"
|
2019-08-31 13:45:45 +08:00
|
|
|
str = str.."type:\n"..tostring(_type).."\n"
|
2019-08-20 15:38:33 +08:00
|
|
|
str = str.."fightData:\n"..PrintTable(_fightData).."\n"
|
|
|
|
str = str.."optionData:\n"..PrintTable(_optionData).."\n"
|
|
|
|
|
|
|
|
_BattleErrorIndex = _BattleErrorIndex + 1
|
|
|
|
if _BattleErrorIndex > 5 then
|
|
|
|
_BattleErrorIndex = 1
|
|
|
|
end
|
|
|
|
_BattleErrorCache[_BattleErrorIndex] = str
|
|
|
|
end
|
|
|
|
|
2019-12-26 17:39:02 +08:00
|
|
|
local function AddRecord(fightData)
|
2019-12-12 11:42:56 +08:00
|
|
|
BattleRecord = {}
|
|
|
|
BattleLogic.Event:AddEvent(BattleEventName.AddRole, function (role)
|
|
|
|
local record = {}
|
|
|
|
record.uid = role.uid
|
|
|
|
record.camp = role.camp
|
|
|
|
record.damage = 0
|
|
|
|
role.Event:AddEvent(BattleEventName.RoleDamage, function (defRole, damage, bCrit, finalDmg)
|
|
|
|
record.damage = record.damage + finalDmg
|
|
|
|
end)
|
|
|
|
BattleRecord[role.uid] = record
|
|
|
|
end)
|
2019-12-26 17:39:02 +08:00
|
|
|
|
|
|
|
for i=1, #fightData.playerData.teamSkill do
|
|
|
|
local teamCaster = BattleLogic.GetTeamSkillCaster(0)
|
|
|
|
local teamSkill = fightData.playerData.teamSkill[i]
|
|
|
|
local teamType = math.floor(teamSkill[1] / 100)
|
|
|
|
|
|
|
|
local str = "order:1".."camp:"..teamCaster.camp.." team"..teamSkill[1]
|
|
|
|
|
|
|
|
local record = {}
|
|
|
|
record.uid = str
|
|
|
|
record.camp = teamCaster.camp
|
|
|
|
record.damage = 0
|
|
|
|
record.order = 1
|
|
|
|
|
|
|
|
local curSkill
|
|
|
|
teamCaster.Event:AddEvent(BattleEventName.SkillCast, function (skill)
|
|
|
|
if skill.owner.camp == record.camp then
|
|
|
|
curSkill = skill
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
teamCaster.Event:AddEvent(BattleEventName.RoleDamage, function (defRole, damage, bCrit, finalDmg)
|
|
|
|
if curSkill and curSkill.teamSkillType == teamType then
|
|
|
|
record.damage = record.damage + finalDmg
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
BattleRecord[str] = record
|
|
|
|
end
|
|
|
|
|
|
|
|
for i=1, #fightData.enemyData do
|
|
|
|
for j=1, #fightData.enemyData[i].teamSkill do
|
|
|
|
local teamCaster = BattleLogic.GetTeamSkillCaster(1)
|
|
|
|
local teamSkill = fightData.enemyData[i].teamSkill[j]
|
|
|
|
local teamType = math.floor(teamSkill[1] / 100)
|
|
|
|
|
|
|
|
local str = "order:"..i.."camp:"..teamCaster.camp.." team"..teamSkill[1]
|
|
|
|
|
|
|
|
local record = {}
|
|
|
|
record.uid = str
|
|
|
|
record.camp = teamCaster.camp
|
|
|
|
record.damage = 0
|
|
|
|
record.order = i
|
|
|
|
|
|
|
|
local curSkill
|
|
|
|
teamCaster.Event:AddEvent(BattleEventName.SkillCast, function (skill)
|
|
|
|
if skill.owner.camp == record.camp then
|
|
|
|
curSkill = skill
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
teamCaster.Event:AddEvent(BattleEventName.RoleDamage, function (defRole, damage, bCrit, finalDmg)
|
|
|
|
if curSkill and curSkill.teamSkillType == teamType and record.order == BattleLogic.CurOrder then
|
|
|
|
record.damage = record.damage + finalDmg
|
|
|
|
end
|
|
|
|
end)
|
|
|
|
BattleRecord[str] = record
|
|
|
|
end
|
|
|
|
end
|
2019-12-12 11:42:56 +08:00
|
|
|
end
|
2019-05-09 17:50:38 +08:00
|
|
|
function BattleMain.Execute(args, fightData, optionData)
|
2019-08-20 15:38:33 +08:00
|
|
|
_seed = args.seed
|
2019-08-31 13:45:45 +08:00
|
|
|
_type = args.type
|
2020-05-07 16:31:28 +08:00
|
|
|
_maxRound = args.maxRound
|
2019-03-21 15:01:27 +08:00
|
|
|
_fightData = fightData
|
2019-06-03 13:43:32 +08:00
|
|
|
_optionData = optionData or {}
|
2019-03-12 14:05:45 +08:00
|
|
|
|
2019-03-21 15:01:27 +08:00
|
|
|
--该开关用于输出战斗过程中的日志,用于验证前后端是否出现战斗不同步
|
2019-12-26 17:39:02 +08:00
|
|
|
BattleLogic.IsOpenBattleRecord = false
|
2019-03-21 14:33:56 +08:00
|
|
|
|
2019-06-03 13:43:32 +08:00
|
|
|
local isError = false
|
|
|
|
local errorCache
|
2019-03-21 15:01:27 +08:00
|
|
|
if xpcall(function ()
|
2019-05-09 17:50:38 +08:00
|
|
|
Random.SetSeed(args.seed)
|
2020-05-07 16:31:28 +08:00
|
|
|
BattleLogic.Init(fightData, optionData, _maxRound)
|
2019-08-31 13:45:45 +08:00
|
|
|
BattleLogic.Type = _type
|
2020-08-22 15:38:31 +08:00
|
|
|
if _type == 9 or _type == 10 or _type == 11 or _type == 14 then
|
2019-12-26 17:39:02 +08:00
|
|
|
AddRecord(fightData)
|
2019-12-12 11:42:56 +08:00
|
|
|
end
|
2019-03-21 15:01:27 +08:00
|
|
|
BattleLogic.StartOrder()
|
2019-03-21 14:33:56 +08:00
|
|
|
|
2019-03-21 15:01:27 +08:00
|
|
|
while not BattleLogic.IsEnd do
|
|
|
|
BattleLogic.Update()
|
|
|
|
end
|
2019-06-03 13:43:32 +08:00
|
|
|
end, function (err)
|
|
|
|
isError = true
|
|
|
|
errorCache = "error:\n"..debug.traceback(err).."\n"
|
|
|
|
end) then
|
2020-08-22 15:38:31 +08:00
|
|
|
local resultList = {0, 0, 0, 0, 0, 0}
|
2019-03-21 15:01:27 +08:00
|
|
|
if BattleLogic.Result == 1 then --胜利记录我方剩余血量
|
2020-05-07 16:31:28 +08:00
|
|
|
local arr = RoleManager.Query(function (r) return r.camp == 0 end, true)
|
2019-03-21 15:01:27 +08:00
|
|
|
for i=1, #arr do
|
2020-08-22 15:38:31 +08:00
|
|
|
local pos = arr[i].position
|
|
|
|
resultList[pos] = arr[i]:GetRoleData(RoleDataName.Hp)
|
2019-03-21 14:33:56 +08:00
|
|
|
end
|
2019-03-21 15:01:27 +08:00
|
|
|
elseif BattleLogic.Result == 0 then --失败记录敌方剩余血量
|
2020-05-07 16:31:28 +08:00
|
|
|
local arr = RoleManager.Query(function (r) return r.camp == 1 end, true)
|
2019-03-21 15:01:27 +08:00
|
|
|
for i=1, #arr do
|
2020-08-22 15:38:31 +08:00
|
|
|
local pos = arr[i].position
|
|
|
|
resultList[pos] = arr[i]:GetRoleData(RoleDataName.Hp)
|
2019-03-21 14:33:56 +08:00
|
|
|
end
|
|
|
|
end
|
2019-12-12 11:42:56 +08:00
|
|
|
|
2019-03-12 14:05:45 +08:00
|
|
|
|
2019-03-21 15:01:27 +08:00
|
|
|
if BattleLogic.IsOpenBattleRecord then
|
2019-03-22 15:00:06 +08:00
|
|
|
generateRecordFile()
|
2019-03-12 14:05:45 +08:00
|
|
|
end
|
|
|
|
|
2019-03-21 15:01:27 +08:00
|
|
|
-- print -----------------------------------------
|
2019-03-22 18:36:24 +08:00
|
|
|
--for i=1, #resultList do
|
|
|
|
-- print("hp:"..resultList[i])
|
|
|
|
--end
|
|
|
|
--print("最终运行帧数:"..BattleLogic.CurFrame())
|
2020-05-07 16:31:28 +08:00
|
|
|
local curRound, maxRound = BattleLogic.GetCurRound()
|
2020-04-10 18:04:21 +08:00
|
|
|
if curRound > maxRound and _type == 9 then
|
2019-12-12 11:42:56 +08:00
|
|
|
local playerDamage=0
|
|
|
|
local enemyDamage=0
|
|
|
|
for k,v in pairs(BattleRecord)do
|
|
|
|
if v.camp == 0 then
|
|
|
|
playerDamage = playerDamage + v.damage
|
|
|
|
else
|
|
|
|
enemyDamage = enemyDamage + v.damage
|
|
|
|
end
|
|
|
|
end
|
|
|
|
resultList.result = playerDamage > enemyDamage and 1 or 0
|
|
|
|
else
|
|
|
|
resultList.result = BattleLogic.Result
|
|
|
|
end
|
2020-01-07 19:24:55 +08:00
|
|
|
|
2020-08-22 15:38:31 +08:00
|
|
|
if _type == 10 or _type == 11 or _type == 14 then -- 公会boss和车迟斗法boss返回伤害值
|
2020-01-08 17:58:36 +08:00
|
|
|
local playerDamage=0
|
|
|
|
for k,v in pairs(BattleRecord)do
|
|
|
|
if v.camp == 0 then
|
|
|
|
playerDamage = playerDamage + v.damage
|
|
|
|
end
|
|
|
|
end
|
|
|
|
resultList.duration = playerDamage --TODO:公会boss的持续时间传递的是我方总伤害值
|
|
|
|
else
|
|
|
|
resultList.duration = BattleLogic.CurFrame() / BattleLogic.GameFrameRate
|
|
|
|
end
|
2020-01-07 19:24:55 +08:00
|
|
|
|
2019-03-22 15:00:06 +08:00
|
|
|
|
2019-08-20 15:38:33 +08:00
|
|
|
addBattleData()
|
2019-06-30 19:24:45 +08:00
|
|
|
return resultList
|
|
|
|
end
|
|
|
|
if isError then --捕获异常,并输出错误日志
|
2019-06-30 18:15:18 +08:00
|
|
|
local time = string.format("%d-%d-%d-%d-%d-%d",
|
|
|
|
os.date("%Y"),
|
|
|
|
os.date("%m"),
|
|
|
|
os.date("%d"),
|
|
|
|
os.date("%H"),
|
|
|
|
os.date("%M"),
|
|
|
|
os.date("%S"))
|
2020-06-17 14:45:45 +08:00
|
|
|
local file
|
|
|
|
local platform
|
|
|
|
-- linux
|
|
|
|
if not file then
|
|
|
|
file = io.open("../luafight/LogError/"..time..".txt", "a")
|
|
|
|
platform = "Linux"
|
|
|
|
end
|
|
|
|
-- local window server
|
|
|
|
if not file then
|
|
|
|
file = io.open("luafight/LogError/"..time..".txt", "a")
|
|
|
|
platform = "Local Windows Server"
|
|
|
|
end
|
|
|
|
-- local
|
|
|
|
if not file then
|
|
|
|
file = io.open("LogError/"..time..".txt", "a")
|
|
|
|
platform = "Local"
|
|
|
|
end
|
|
|
|
|
|
|
|
file:write(platform..":\n\n\n")
|
2019-06-30 19:24:45 +08:00
|
|
|
file:write(errorCache)
|
2019-08-20 15:38:33 +08:00
|
|
|
file:write("seed:\n"..tostring(args.seed).."\n")
|
2019-08-31 13:45:45 +08:00
|
|
|
file:write("type:\n"..tostring(args.type).."\n")
|
2019-06-30 18:15:18 +08:00
|
|
|
file:write("fightData:\n"..PrintTable(_fightData).."\n")
|
|
|
|
file:write("optionData:\n"..PrintTable(_optionData).."\n")
|
2019-09-06 11:04:28 +08:00
|
|
|
file:write("\n\nlast com.ljsd.battle data:\n")
|
2019-08-20 15:38:33 +08:00
|
|
|
for i=1, #_BattleErrorCache do
|
|
|
|
file:write(string.format("\nindex:%d\n", i))
|
|
|
|
file:write(_BattleErrorCache[i])
|
|
|
|
end
|
2019-06-30 18:15:18 +08:00
|
|
|
io.close(file)
|
2019-06-03 13:43:32 +08:00
|
|
|
end
|
2019-03-21 15:01:27 +08:00
|
|
|
return { result = -1 }
|
2019-03-12 14:05:45 +08:00
|
|
|
end
|
2020-05-07 16:31:28 +08:00
|
|
|
|
2019-03-21 15:01:27 +08:00
|
|
|
return BattleMain
|