2019-03-12 14:05:45 +08:00
|
|
|
|
Buff = {}
|
|
|
|
|
|
|
|
|
|
local floor = math.floor
|
2019-03-21 14:33:56 +08:00
|
|
|
|
local buffPoolList = {}
|
|
|
|
|
|
|
|
|
|
local getBuff = function(type)
|
|
|
|
|
if not buffPoolList[type] then
|
|
|
|
|
buffPoolList[type] = BattleObjectPool.New(function (type)
|
|
|
|
|
return require("Modules/Battle/Logic/Buff/"..type):New()
|
|
|
|
|
end)
|
|
|
|
|
end
|
|
|
|
|
return buffPoolList[type]:Get(type)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
local putBuff = function(buff)
|
|
|
|
|
if buffPoolList[buff.type] then
|
|
|
|
|
buffPoolList[buff.type]:Put(buff)
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
2019-03-12 14:05:45 +08:00
|
|
|
|
function Buff:New()
|
|
|
|
|
local o = {}
|
|
|
|
|
setmetatable(o, self)
|
|
|
|
|
self.__index = self
|
|
|
|
|
return o
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function Buff.Create(caster, type, duration, ...)
|
2019-03-21 14:33:56 +08:00
|
|
|
|
local buff = getBuff(type)
|
|
|
|
|
buff.type = type
|
|
|
|
|
buff.id = BattleLogic.GenerateBuffId()
|
|
|
|
|
buff.caster = caster
|
|
|
|
|
buff.disperse = false
|
|
|
|
|
buff.cover = false
|
|
|
|
|
|
|
|
|
|
buff.duration = duration --持续时间为0时buff永久存在
|
|
|
|
|
buff.interval = -1 --间隔帧为0时每帧触发,小于0不触发 默认不触发OnTrigger
|
|
|
|
|
buff.maxCount = 0 --限定效果最大数量
|
|
|
|
|
buff.framePass = 0
|
|
|
|
|
|
|
|
|
|
buff:SetData(...)
|
|
|
|
|
return buff
|
2019-03-12 14:05:45 +08:00
|
|
|
|
end
|
|
|
|
|
|
2019-03-21 14:33:56 +08:00
|
|
|
|
local queuePool = BattleObjectPool.New(function ()
|
|
|
|
|
return BattleQueue.New()
|
|
|
|
|
end)
|
|
|
|
|
local dicPool = BattleObjectPool.New(function ()
|
|
|
|
|
return BattleDictionary.New()
|
|
|
|
|
end)
|
2019-03-12 14:05:45 +08:00
|
|
|
|
BuffManager = {}
|
|
|
|
|
BuffManager.__index = BuffManager
|
|
|
|
|
|
2019-03-21 14:33:56 +08:00
|
|
|
|
function BuffManager.New()
|
|
|
|
|
local instance = {owner=0, buffQueue = queuePool:Get(), buffList = dicPool:Get()}
|
2019-03-12 14:05:45 +08:00
|
|
|
|
setmetatable(instance, BuffManager)
|
|
|
|
|
return instance
|
|
|
|
|
end
|
|
|
|
|
|
2019-03-21 14:33:56 +08:00
|
|
|
|
function BuffManager:Init(owner)
|
|
|
|
|
self.owner = owner
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function BuffManager:Dispose(owner)
|
|
|
|
|
self.buffQueue:Clear()
|
|
|
|
|
self.buffList:Clear()
|
|
|
|
|
queuePool:Put(self.buffQueue)
|
|
|
|
|
dicPool:Put(self.buffList)
|
|
|
|
|
self.owner = owner
|
|
|
|
|
end
|
|
|
|
|
|
2019-03-12 14:05:45 +08:00
|
|
|
|
function BuffManager:AddBuff(buff)
|
|
|
|
|
self.buffQueue:Enqueue(buff)
|
|
|
|
|
if not buff.exCtrlTime then
|
|
|
|
|
buff.exCtrlTime = 0
|
|
|
|
|
end
|
|
|
|
|
buff.frameDuration = floor(buff.duration * (1 + buff.exCtrlTime) * BattleLogic.GameFrameRate)
|
|
|
|
|
--if buff.isBuff then --TODO:增益buff持续时间加成
|
|
|
|
|
-- local buffBocus = buff.caster:GetRoleData(RoleDataName.BuffBocus)
|
|
|
|
|
-- buff.frameDuration = floor(buff.duration * (1 + buffBocus + buff.exCtrlTime) * BattleLogic.GameFrameRate)
|
|
|
|
|
--end
|
|
|
|
|
--
|
|
|
|
|
--if buff.isDeBuff then --TODO:减益buff持续时间减免
|
|
|
|
|
-- local debuffReduce = self.owner:GetRoleData(RoleDataName.DebuffReduce)
|
|
|
|
|
-- buff.frameDuration = floor(buff.duration * (1 - debuffReduce - buff.exCtrlTime) * BattleLogic.GameFrameRate)
|
|
|
|
|
--end
|
|
|
|
|
|
|
|
|
|
buff.frameInterval = floor(buff.interval * BattleLogic.GameFrameRate)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function BuffManager:HasBuff(type, checkFunc)
|
|
|
|
|
local v
|
|
|
|
|
for i=1, self.buffList:Count() do
|
|
|
|
|
v = self.buffList.vList[i]
|
2019-03-21 14:33:56 +08:00
|
|
|
|
if v.size > 0 then
|
|
|
|
|
if v.buffer[1].type == type and (not checkFunc or (checkFunc and checkFunc(v.buffer[1]))) then
|
2019-03-12 14:05:45 +08:00
|
|
|
|
return true
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
return false
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function BuffManager:ClearBuff(func)
|
|
|
|
|
for i = 1, self.buffList.size do
|
|
|
|
|
local k = self.buffList.kList[i]
|
|
|
|
|
local v = self.buffList.vList[i]
|
2019-03-21 14:33:56 +08:00
|
|
|
|
if v.size > 0 then
|
2019-03-12 14:05:45 +08:00
|
|
|
|
local removeCount = 0
|
|
|
|
|
local idx = 1
|
2019-03-21 14:33:56 +08:00
|
|
|
|
while idx <= v.size do
|
|
|
|
|
if func(v.buffer[idx]) then
|
|
|
|
|
putBuff:Put(v.buffer[idx])
|
|
|
|
|
v:Remove(idx)
|
2019-03-12 14:05:45 +08:00
|
|
|
|
removeCount = removeCount + 1
|
|
|
|
|
else
|
|
|
|
|
idx = idx + 1
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
if removeCount > 0 then
|
2019-03-21 14:33:56 +08:00
|
|
|
|
self.owner.Event:DispatchEvent(BattleEventName.BuffCountChange, k, v.size)
|
2019-03-12 14:05:45 +08:00
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function BuffManager:GetBuffCount(id)
|
|
|
|
|
if self.buffList[id] then
|
2019-03-21 14:33:56 +08:00
|
|
|
|
return self.buffList[id].size
|
2019-03-12 14:05:45 +08:00
|
|
|
|
end
|
|
|
|
|
return 0
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
function BuffManager:Update()
|
|
|
|
|
for i=1, self.buffQueue.size do
|
|
|
|
|
local buff = self.buffQueue:Dequeue()
|
|
|
|
|
if not buff.caster then
|
|
|
|
|
--logErrorTrace("buff's caster can't be nil!")
|
|
|
|
|
return
|
|
|
|
|
end
|
|
|
|
|
local buffList
|
|
|
|
|
if not self.buffList.kvList[buff.id] then
|
2019-03-21 14:33:56 +08:00
|
|
|
|
buffList = BattleList.New()
|
2019-03-12 14:05:45 +08:00
|
|
|
|
self.buffList:Add(buff.id, buffList)
|
|
|
|
|
else
|
|
|
|
|
buffList = self.buffList.kvList[buff.id]
|
|
|
|
|
end
|
2019-03-21 14:33:56 +08:00
|
|
|
|
local count = buffList.size
|
2019-03-12 14:05:45 +08:00
|
|
|
|
if buff.cover and count > 0 then
|
2019-03-21 14:33:56 +08:00
|
|
|
|
if buffList.buffer[1]:OnCover(buff) then --判定该效果能否被覆盖
|
|
|
|
|
buffList.buffer[1]:OnEnd(self.owner)
|
|
|
|
|
self.owner.Event:DispatchEvent(BattleEventName.BuffEnd, buffList.buffer[1])
|
|
|
|
|
buffList.buffer[1] = buff
|
2019-03-12 14:05:45 +08:00
|
|
|
|
buff.target = self.owner
|
|
|
|
|
buff:OnStart()
|
|
|
|
|
self.owner.Event:DispatchEvent(BattleEventName.BuffStart, buff)
|
|
|
|
|
self.owner.Event:DispatchEvent(BattleEventName.BuffCover, buff)
|
|
|
|
|
end
|
|
|
|
|
else
|
|
|
|
|
if buff.maxCount == 0 or count < buff.maxCount then --限制相同效果的数量,为0则不限制
|
2019-03-21 14:33:56 +08:00
|
|
|
|
buffList:Add(buff)
|
2019-03-12 14:05:45 +08:00
|
|
|
|
buff.target = self.owner
|
|
|
|
|
buff:OnStart()
|
|
|
|
|
self.owner.Event:DispatchEvent(BattleEventName.BuffStart, buff)
|
|
|
|
|
self.owner.Event:DispatchEvent(BattleEventName.BuffCountChange, buff.id, count)
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
for i = 1, self.buffList.size do
|
|
|
|
|
local k = self.buffList.kList[i]
|
|
|
|
|
local v = self.buffList.vList[i]
|
2019-03-21 14:33:56 +08:00
|
|
|
|
if v.size > 0 then
|
2019-03-12 14:05:45 +08:00
|
|
|
|
local removeCount = 0
|
|
|
|
|
local idx = 1
|
|
|
|
|
local buff
|
2019-03-21 14:33:56 +08:00
|
|
|
|
while idx <= v.size do
|
|
|
|
|
buff = v.buffer[idx]
|
2019-03-12 14:05:45 +08:00
|
|
|
|
--印记类型的buff不处理更新逻辑
|
|
|
|
|
if buff.frameDuration == 0 and buff.frameInterval < 0 then
|
|
|
|
|
else
|
|
|
|
|
buff.framePass = buff.framePass + 1
|
|
|
|
|
if buff.frameDuration == 0 then
|
|
|
|
|
if buff.frameInterval == 0 or buff.framePass % buff.frameInterval == 0 then
|
|
|
|
|
if not buff:OnTrigger() then
|
|
|
|
|
buff.disperse = true
|
|
|
|
|
end
|
|
|
|
|
buff.target.Event:DispatchEvent(BattleEventName.BuffTrigger, buff)
|
|
|
|
|
end
|
|
|
|
|
elseif buff.frameInterval < 0 then
|
|
|
|
|
if buff.framePass > buff.frameDuration then
|
|
|
|
|
buff.disperse = true
|
|
|
|
|
end
|
|
|
|
|
else
|
|
|
|
|
if buff.frameInterval == 0 or buff.framePass % buff.frameInterval == 0 then
|
|
|
|
|
if not buff:OnTrigger() then
|
|
|
|
|
buff.disperse = true
|
|
|
|
|
end
|
|
|
|
|
buff.target.Event:DispatchEvent(BattleEventName.BuffTrigger, buff)
|
|
|
|
|
end
|
|
|
|
|
|
|
|
|
|
if buff.framePass > buff.frameDuration then
|
|
|
|
|
buff.disperse = true
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
if buff.disperse then
|
|
|
|
|
buff:OnEnd()
|
|
|
|
|
buff.target.Event:DispatchEvent(BattleEventName.BuffEnd, buff)
|
2019-03-21 14:33:56 +08:00
|
|
|
|
putBuff(v.buffer[idx])
|
|
|
|
|
v:Remove(idx)
|
2019-03-12 14:05:45 +08:00
|
|
|
|
removeCount = removeCount + 1
|
|
|
|
|
else
|
|
|
|
|
idx = idx + 1
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
if removeCount > 0 then
|
2019-03-21 14:33:56 +08:00
|
|
|
|
self.owner.Event:DispatchEvent(BattleEventName.BuffCountChange, k, v.size)
|
2019-03-12 14:05:45 +08:00
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|
|
|
|
|
end
|