parent
dc32f02102
commit
0a2ea2cdfb
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@ -519,7 +519,7 @@ public class UserMissionManager extends MongoBase {
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* @throws Exception
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*/
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public void calCumulationDataResult(User user, MissionType missionType, Map<GameMisionType, List<MissionStateChangeInfo>> missionTypeEnumListMap , Object...parm) throws Exception {
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if( missionType == MissionType.BLOODY_KILL_NUMS ){
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if(missionType == MissionType.BLOODY_KILL_NUMS ){
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if(!bloodyMissionIdsType.getDoingMissionIds().isEmpty()){
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CumulationData.Result result = new CumulationData.Result(missionType, 0);
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bloodyMissionIdsType.calCumulationDataResult(user,result,missionTypeEnumListMap.get(GameMisionType.BLOODYMISSION),null);
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@ -555,15 +555,8 @@ public class UserMissionManager extends MongoBase {
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if(!treasureMissionIdsType.getDoingMissionIds().isEmpty() ){
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List<STreasureSunlongTaskConfig> sTreasureTaskConfigs = STreasureSunlongTaskConfig.sTreasureTaskConfigListByTypeMapTmp.get(missionType.getMissionTypeValue());
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if(sTreasureTaskConfigs!=null){
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//CumulationData.Result result = treasureCumulationData.updateData(missionType, parm);
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CumulationData.Result weekResult = treasureWeekCumulationData.updateData(missionType, parm);
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CumulationData.Result monthResult = treasureMonthCumulationData.updateData(missionType, parm);
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/*if(result!=null){
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result.setMissionTimeType(1);
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treasureMissionIdsType.calCumulationDataResult(user,result,missionTypeEnumListMap.get(GameMisionType.TREASUREMISSION),treasureCumulationData);
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updateString("treasureCumulationData",treasureCumulationData);
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updateString("treasureMissionIdsType",treasureMissionIdsType);
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}*/
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if(weekResult!=null){
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weekResult.setMissionTimeType(2);
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treasureMissionIdsType.calCumulationDataResult(user,weekResult,missionTypeEnumListMap.get(GameMisionType.TREASUREMISSION),treasureWeekCumulationData);
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@ -573,7 +566,6 @@ public class UserMissionManager extends MongoBase {
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if(monthResult!=null){
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monthResult.setMissionTimeType(3);
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treasureMissionIdsType.calCumulationDataResult(user,monthResult,missionTypeEnumListMap.get(GameMisionType.TREASUREMISSION),treasureMonthCumulationData);
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updateString("treasureMonthCumulationData",treasureMonthCumulationData);
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updateString("treasureMissionIdsType",treasureMissionIdsType);
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}
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@ -1,24 +0,0 @@
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package com.ljsd.jieling.logic.mission.event;
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import com.ljsd.jieling.logic.dao.root.User;
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import com.ljsd.jieling.logic.mission.GameEvent;
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import com.ljsd.jieling.logic.mission.GameMisionType;
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import com.ljsd.jieling.logic.mission.MissionType;
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import com.ljsd.jieling.logic.mission.main.MissionStateChangeInfo;
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import java.util.List;
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import java.util.Map;
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/**
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* 任务
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* 默认的消耗类
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*/
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public class DefaultMissionUpdateProcessor implements BaseGameEventProcessor{
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@Override
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public void onGameEvent(User user, Map<GameMisionType, List<MissionStateChangeInfo>> misionTypeListMap, GameEvent event, Object... parm) throws Exception {
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List<MissionType> typeList = MissionEventDistributor.eventEnumListMap.get(event);
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for (MissionType type : typeList) {
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user.getUserMissionManager().calCumulationDataResult(user,type,misionTypeListMap,parm);
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}
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}
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}
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@ -44,7 +44,7 @@ public class MissionEventDistributor {
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typeList.add(MissionType.HOME_ARCHITECTURE_ONE_LV);
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typeList.add(MissionType.HOME_ARCHITECTURE_TOTAL_LV);
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eventEnumListMap.put(GameEvent.HOME_TASK_UPDATE,typeList);
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eventProcessor.put(GameEvent.HOME_TASK_UPDATE,new DefaultMissionUpdateProcessor());
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eventProcessor.put(GameEvent.HOME_TASK_UPDATE,new CumulationDataEventProcessor());
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// 任务奖励
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eventProcessor.put(GameEvent.HOME_TASK_REWARD,new RewardEventProcessor());
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@ -52,13 +52,6 @@ public class MissionEventDistributor {
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eventProcessor.put(GameEvent.DONGHAIXUNXIAN_INIT, new DefaultMissionRefreshProcess());
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eventProcessor.put(GameEvent.DONGHAIXUNXIAN_REWARD, new RewardEventProcessor());
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eventProcessor.put(GameEvent.DONGHAIXUNXIAN_UPDATE, new DonghaiXunxianMissionUpdateProcessor());
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typeList = new ArrayList<>();
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typeList.add(MissionType.FANGCUNXUNBAO_NUM);
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typeList.add(MissionType.TIANDIHONGLU_NUM);
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typeList.add(MissionType.TIANDIHONGLU_NUM);
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typeList.add(MissionType.GET_TRANSFIGURATION_CARD_NUM);
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typeList.add(MissionType.HAVE_ID_STAR_LV_POKEMON_NUM);
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eventEnumListMap.put(GameEvent.DONGHAIXUNXIAN_UPDATE,typeList);
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// 刷新任务
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eventProcessor.put(GameEvent.MISSING_ROOM_REFRESH,new CumulationDataEventProcessor());
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@ -96,7 +89,7 @@ public class MissionEventDistributor {
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typeList.add(MissionType.VIP_LEVEL);
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typeList.add(MissionType.VIP_LEVEL);
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eventEnumListMap.put(GameEvent.VIP_LEVLUP,typeList);
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eventProcessor.put(GameEvent.VIP_LEVLUP,new VipLevelUpEventProcessor());
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eventProcessor.put(GameEvent.VIP_LEVLUP,new CumulationDataEventProcessor());
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typeList = new ArrayList<>();
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typeList.add(MissionType.COLLECT_QUALITY_HERO);
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@ -591,13 +584,13 @@ public class MissionEventDistributor {
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typeList = new ArrayList<>();
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typeList.add(MissionType.XIUXING_LEVEL);
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eventEnumListMap.put(GameEvent.XIUXING_UP, typeList);
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eventProcessor.put(GameEvent.XIUXING_UP, new DefaultMissionUpdateProcessor());
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eventProcessor.put(GameEvent.XIUXING_UP, new CumulationDataEventProcessor());
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// 逍遥有消耗云游值num点
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typeList = new ArrayList<>();
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typeList.add(MissionType.XIAOYAOYOU_CONSUME_NUM);
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eventEnumListMap.put(GameEvent.XIAOYAOYOU_CONSUME, typeList);
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eventProcessor.put(GameEvent.XIAOYAOYOU_CONSUME, new DefaultMissionUpdateProcessor());
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eventProcessor.put(GameEvent.XIAOYAOYOU_CONSUME, new CumulationDataEventProcessor());
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// 副本挑战,包含(挑战副本,轩辕宝镜,十绝阵,七界试炼)等
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typeList = new ArrayList<>();
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@ -606,7 +599,7 @@ public class MissionEventDistributor {
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typeList.add(MissionType.SHIJUE_INSTANCE_ZONES_NUM);
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typeList.add(MissionType.QIJIE_INSTANCE_ZONES_NUM);
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eventEnumListMap.put(GameEvent.INSTANCE_ZONES_CHALLENGE, typeList);
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eventProcessor.put(GameEvent.INSTANCE_ZONES_CHALLENGE, new DefaultMissionUpdateProcessor());
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eventProcessor.put(GameEvent.INSTANCE_ZONES_CHALLENGE, new CumulationDataEventProcessor());
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}
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@ -1,22 +0,0 @@
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package com.ljsd.jieling.logic.mission.event;
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import com.ljsd.jieling.logic.dao.root.User;
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import com.ljsd.jieling.logic.mission.GameEvent;
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import com.ljsd.jieling.logic.mission.GameMisionType;
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import com.ljsd.jieling.logic.mission.MissionType;
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import com.ljsd.jieling.logic.mission.main.MissionStateChangeInfo;
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import java.util.List;
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import java.util.Map;
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public class VipLevelUpEventProcessor implements BaseGameEventProcessor {
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@Override
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public void onGameEvent(User user, Map<GameMisionType, List<MissionStateChangeInfo>> missionTypeEnumListMap, GameEvent event, Object... parm) throws Exception {
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user.getUserMissionManager().openMission(user,event, missionTypeEnumListMap,parm);
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List<MissionType> typeList = MissionEventDistributor.eventEnumListMap.get(event);
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for (MissionType type : typeList) {
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user.getUserMissionManager().calCumulationDataResult(user,type,missionTypeEnumListMap,parm);
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}
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}
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}
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Loading…
Reference in New Issue