From 0d7d05b70c2fe66c65520cf53b8d0e3454823b29 Mon Sep 17 00:00:00 2001 From: xuexinpeng Date: Thu, 13 May 2021 14:43:00 +0800 Subject: [PATCH] =?UTF-8?q?=E5=B1=B1=E6=B2=B3=E7=A4=BE=E7=A8=B7?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- luafight/BattleMain.lua | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/luafight/BattleMain.lua b/luafight/BattleMain.lua index 7c0a12ad4..2027a0b2b 100644 --- a/luafight/BattleMain.lua +++ b/luafight/BattleMain.lua @@ -27,6 +27,8 @@ require("Modules.Battle.Logic.SkillManager") require("Modules.Battle.Logic.OutDataManager") require("Modules.Battle.Logic.BattleLogManager") require("Modules.Battle.Logic.Monster.MonsterManager") +require("Modules.Battle.Logic.HardStageCondition") +require("Modules.Battle.Logic.HardStageEventManager") require "Modules/Battle/Data/ConfigData" local BattleMain = {} @@ -233,7 +235,7 @@ function BattleMain.Execute(args, fightData, optionData) else resultList.duration = BattleLogic.CurFrame() / BattleLogic.GameFrameRate end - + resultList.starRecord=BattleLogic.GetHardLevelStarRecord() addBattleData()