新将伤害溢出问题

back_recharge
duhui 2020-12-24 18:26:49 +08:00
parent fbdad03acd
commit 0e9e5e6502
1 changed files with 2 additions and 0 deletions

View File

@ -105,6 +105,8 @@ public class NewGeneralAttackHandler extends BaseHandler<ActivityProto.NewGenera
String blood = numberFormat.format((float) checkResult[1] / (float)bossBlood);
// 表里面配置的伤害是万分比所以这里的概率乘以10000
float b = Float.parseFloat(blood)*10000;
// 伤害可能溢出
b = b > 10000?10000:b;
// 获取奖励id
int[] dropList = new int[1];