diff --git a/serverlogic/src/main/java/com/ljsd/jieling/config/SMonsterConfig.java b/serverlogic/src/main/java/com/ljsd/jieling/config/SMonsterConfig.java index 9ba0573bf..e39663a63 100644 --- a/serverlogic/src/main/java/com/ljsd/jieling/config/SMonsterConfig.java +++ b/serverlogic/src/main/java/com/ljsd/jieling/config/SMonsterConfig.java @@ -48,7 +48,7 @@ public class SMonsterConfig implements BaseConfig { private float damageBonusFactor; - private int[] damageReduceFactor; + private float[] damageReduceFactor; private int[] skillList; @@ -140,11 +140,11 @@ public class SMonsterConfig implements BaseConfig { return damageBonusFactor; } - public int[] getDamageReduceFactor() { + public float[] getDamageReduceFactor() { return damageReduceFactor; } - public int[] getSkillList() { + public int[] getSkillList() { return skillList; } diff --git a/serverlogic/src/main/java/com/ljsd/jieling/util/CBean2Proto.java b/serverlogic/src/main/java/com/ljsd/jieling/util/CBean2Proto.java index eae92116c..04fd94ad5 100644 --- a/serverlogic/src/main/java/com/ljsd/jieling/util/CBean2Proto.java +++ b/serverlogic/src/main/java/com/ljsd/jieling/util/CBean2Proto.java @@ -160,7 +160,7 @@ public class CBean2Proto { public static CommonProto.FightUnitInfo getMonster(SMonsterConfig sMonsterConfig) { StringBuilder monsterPropertyList = new StringBuilder(); StringBuilder monsterSkillList = new StringBuilder(); //火风水地光暗 - int[] damageReduceFactor = sMonsterConfig.getDamageReduceFactor(); + float[] damageReduceFactor = sMonsterConfig.getDamageReduceFactor(); monsterPropertyList.append(sMonsterConfig.getLevel()).append("#"); //等级 monsterPropertyList.append(sMonsterConfig.getHp()).append("#"); //生命 monsterPropertyList.append(sMonsterConfig.getHp()).append("#"); //最大生命